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+---
+layout: "@/layouts/global.astro"
+title: You Don't Need It
+author: kixelated
+description: Do you need to use MoQ? What are we even doing with our lives?
+cover: "/blog/you-dont-need-it/sponge.jpg"
+date: 2025-12-22
+---
+
+# You Don't Need It
+MoQ is a neato new live media protocol.
+It's backed by a bunch of companies, [some big](https://blog.cloudflare.com/moq/) and [some small](https://www.nanocosmos.net/blog/media-over-quic-moq/).
+It's easy to get caught up in the hype:
+
+- Do you need to adopt it?
+- Is it an [existential threat](https://webrtchacks.com/is-everyone-switching-to-moq/)?
+- How do you even pronounce it?
+
+Don't worry, I'll answer most of your hypothetical sockpuppet questions.
+For context, I'm the idiot that quit my job to work on MoQ open source.
+I'm at the forefront of ~peddling~ promoting this new protocol.
+**I'm the most invested person in the world.**
+
+But I'm obligated to say: **you don't need it**.
+
+Like everything in life, there might be a better alternative.
+You need to take a step back and evaluate the problems that you're trying to solve.
+
+## Problem Driven Development
+You are Bob.
+You are a builder.
+You build software, hopefully for money, and hopefully to *solve a problem*.
+
+- You **should use** technologies that **solve problems**: an AI editor.
+- You **should try** technologies that **might solve problems**: an AI fridge.
+- You **should not use** technologies that **do not solve problems**: an AI toaster.
+
+The hardest part of the job is figuring out what problems exist and which solutions are worth evaluating.
+[My road to MoQ](/blog/distribution-at-twitch) took years of trial and error.
+
+`guest271314` is wrong about virtually everything, but [one of his turds of wisdom](https://discord.com/channels/1124083992740761730/1124083992740761733/1391116973873828091) has stuck with me:
+
+
+ 
+ base64 for +33% higher bitrate, but nobody can discern the difference
+
+
+He's right unfortunately, but on a technicality.
+`guest271314` only has one user and all his media is served via `localhost`.
+It doesn't matter how the media is transmitted, the user experience will be identical.
+
+**Your problems are specific to your product.**
+There are no universal solutions.
+
+## Solution Driven Development
+We are creative animals, always striving to resolve problems in new and "interesting" ways.
+"Not invented here".
+"Rewrite it in Rust".
+["DOOM on a pregnancy test"](https://www.cnet.com/culture/programmer-makes-original-doom-playable-on-pregnancy-test/).
+
+That's why I love programming; it's a puzzle with an infinite number of solutions.
+But there are only a finite number of problems to solve, so sometimes we invent new ones.
+**Build a solution**, and then **try to find a problem**.
+
+Virtually every Javascript framework ever created has fallen into this trap.
+The entire blockchain industry is built on this principle.
+Don't get me started about AI.
+Unfortunately, I think the [IETF working group](https://datatracker.ietf.org/wg/moq/about/) has also fallen into this trap.
+
+My go-to example is `FETCH`, a *mandatory to implement* verb in [moq-transport](https://www.ietf.org/archive/id/draft-ietf-moq-transport-15.html#name-fetch).
+It's trying to reinvent HTTP, but without solving any of the problems with HTTP.
+Without diving into the details, **it's a huge waste of time**.
+
+
+ 
+ the urge to reinvent the wheel
+
+
+**Just use HTTP**.
+You don't need MoQ for your VOD content.
+It's not solving a problem, it's only creating a solution.
+
+## Production Driven Development
+In a [previous blog post](/blog/application-first), I ranted about how critical it is to focus on the application.
+
+I think you should always **have a production plan**, even for a prototype.
+It makes our monkey brains think about the boring problems that *still need to be solved*.
+Stuff like authentication, backwards compatibility, and other stuff that nobody has fun thinking about.
+
+Of course, you can always live a hermit lifestyle like `guest271314`.
+**Programming should be fun.**
+Your code never needs to leave `localhost`.
+Just don't spam the MoQ discord pretending to be an expert.
+
+
+ 
+ It takes a special someone to [get banned](https://github.com/guest271314/banned/issues) from MDN, bugs.chromium.org, etc.
+
+
+
+## You Should Not Use This
+Enough philosophizing, let's get to the point.
+
+**You *should not* use MoQ for high-quality content**.
+
+Wow I bet you didn't expect something so blunt.
+There's a lot of nuance of course.
+
+## TCP vs QUIC
+
+Unequivocally, TCP is the best protocol for **reliable** delivery over the internet.
+It has universal adoption and has been hyper-optimized for decades.
+There are massive CDN companies eager to charge you pennies to serve your funny cat videos over HTTP.
+
+The problem with TCP, of course, is that its reliability comes at the expense of latency.
+Specifically, TCP will queue data during network congestion.
+QUIC (and UDP in general) give you the ability to **sacrifice reliability**, opting to skip data instead.
+
+And that's all it provides.
+QUIC can't move more bytes, or move them faster.
+Your 100MB cat video will take just as long to download over QUIC as it does over TCP.
+
+So if you're delivering "high-quality content", you have to ask yourself:
+- Do you want to sacrifice quality for latency?
+- Do you want viewers to skip chunks of the sportsball game?
+- Can viewers even discern the difference between 200 milliseconds or 5 seconds of latency?
+
+If the answer is **NO**, then you **should not use MoQ**.
+You should instead use HTTP or maybe even WebSockets (for 1:1 stuff).
+
+
+ 
+ It's a running gag at this point
+
+
+## But What About "Maybe"?
+Here's the promised nuance.
+One of the selling points of MoQ is the flexibility.
+The same protocol can serve a variety of different use-cases.
+
+For example, I initially built [MoQ for Twitch](/blog/distribution-at-twitch).
+In theory it falls under the "high-quality content" category above, even though most of the content consists of loading screens and bathroom breaks.
+
+Twitch chat is why MoQ exists.
+OMEGALUL
+
+ 
+ I've been told that this is fun to spam in chat.
+
+
+Some users want to have a real-time chat with their favorite streamer.
+**Some users want to sacrifice quality for latency**.
+
+Our first attempt used WebRTC.
+For the highly engaged users, this was great product.
+They don't care if some video is skipped, they're too busy typing OMEGALUL in chat.
+
+But most users don't want their live stream served via Google Meet.
+The quality of the broadcast is worse for no discernible reason.
+Some people just want to watch TV in their underwear.
+
+So you, roleplaying as Bob the Builder, need to decide what to build:
+- two separate stacks, one for HLS and one for WebRTC?
+- or a single MoQ stack and let **viewers choose their experience**?
+
+There's no right answer.
+I chose the latter and look where I ended up.
+
+
+ 
+ At least I think I'm funny.
+
+
+## What about my Use-Case?
+Unless you work for a [Twitch clone](https://kick.com/), your use-case will be different.
+I can't pretend to understand what you're building, but that's not going to stop me from giving unsolicited advice.
+
+**Live Sports**:
+Use HLS/DASH for mass distribution.
+Consider MoQ when *some* users want 1s latency for gambling or interactivity.
+
+**Conferencing**:
+Use WebRTC if you want a [Google Meet clone](/blog/replacing-webrtc).
+Consider MoQ when you want to do [dumb custom shit](/blog/first-app).
+
+**Production Studio**:
+Use SRT because that's what your expensive hardware supports.
+Consider MoQ when you need to save bandwidth.
+
+**AI Voice Chat**:
+Use WebSockets and WebCodecs.
+Please don't use WebRTC, otherwise you'll spend so much money/time running the model, only to drop the output.
+Consider MoQ when models get much faster.
+
+
+Look you get the idea.
+You can and should use whatever protocol best solves your problems.
+**You don't need to use MoQ just because it's new and cool.**
+
+(but I don't blame you)
+
+## FIN
+[Join the Discord](https://discord.gg/FCYF3p99mr) already and help me troll `guest271314`.
+Just make sure to read the `#rules` first.
+
+
+ 
+
+
+
+Written by [@kixelated](https://github.com/kixelated).
+