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For instance, check each value in a material/material template to see if there is a corresponding value within the shader/shader pass. Should save a lot of headaches then, if it at least tells you, hey, this value does not exist in the shader!
Might be obsolete if #67 (shader reflection) is completed first.
The text was updated successfully, but these errors were encountered:
For instance, check each value in a material/material template to see if there is a corresponding value within the shader/shader pass. Should save a lot of headaches then, if it at least tells you, hey, this value does not exist in the shader!
Might be obsolete if #67 (shader reflection) is completed first.
The text was updated successfully, but these errors were encountered: