Skip to content

Latest commit

 

History

History
23 lines (18 loc) · 502 Bytes

README.md

File metadata and controls

23 lines (18 loc) · 502 Bytes

Radial-Engine

3D Game engine(C++, OpenGL) with an editor(Qt).

Features

  • Skinned meshes
  • Texture splatting
  • Terrain editing
  • Animation
  • Physics(Bullet)
  • GPU based procedural content generation(perlin)
  • Procedural terrain collider for physics
  • FBX asset files, auto sync
  • Entity inheritance on data level
  • Binary aware JSON data format

Author

This software created by M. Utku Altinkaya: email: utkualtinkaya@gmail.com twitter: @utkua