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WindowManager.m
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WindowManager.m
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//---------------------------------------------------------------------------------------
// WindowManager.m created by erik on Mon Nov 17 2003
// @(#)$Id: WindowManager.m,v 1.1 2004-01-23 22:12:01 erik Exp $
//
// Copyright (c) 2003 by Mulle Kybernetik. All rights reserved.
//
// Permission to use, copy, modify and distribute this software and its documentation
// is hereby granted, provided that both the copyright notice and this permission
// notice appear in all copies of the software, derivative works or modified versions,
// and any portions thereof, and that both notices appear in supporting documentation,
// and that credit is given to Mulle Kybernetik in all documents and publicity
// pertaining to direct or indirect use of this code or its derivatives.
//
// THIS IS EXPERIMENTAL SOFTWARE AND IT IS KNOWN TO HAVE BUGS, SOME OF WHICH MAY HAVE
// SERIOUS CONSEQUENCES. THE COPYRIGHT HOLDER ALLOWS FREE USE OF THIS SOFTWARE IN ITS
// "AS IS" CONDITION. THE COPYRIGHT HOLDER DISCLAIMS ANY LIABILITY OF ANY KIND FOR ANY
// DAMAGES WHATSOEVER RESULTING DIRECTLY OR INDIRECTLY FROM THE USE OF THIS SOFTWARE
// OR OF ANY DERIVATIVE WORK.
//---------------------------------------------------------------------------------------
#import "MKConsoleWindowController.h"
#import "WindowManager.h"
//---------------------------------------------------------------------------------------
@implementation WindowManager
//---------------------------------------------------------------------------------------
- (id)init
{
[super init];
windowControllerList = [[NSMutableArray alloc] init];
return self;
}
- (void)dealloc
{
[windowControllerList release];
[super dealloc];
}
- (NSArray *)windowControllerList
{
return windowControllerList;
}
- (void)rebuildWindowControllers
{
MKConsoleWindowController *windowController;
NSEnumerator *windowSettingsEnum;
NSDictionary *windowSettings;
[self destroyWindowControllers];
[[NSUserDefaults standardUserDefaults] synchronize];
windowSettingsEnum = [[[NSUserDefaults standardUserDefaults] objectForKey:@"Windows"] objectEnumerator];
while((windowSettings = [windowSettingsEnum nextObject]) != nil)
{
windowController = [[[MKConsoleWindowController alloc] initWithSettings:windowSettings] autorelease];
[windowControllerList addObject:windowController];
}
[windowControllerList makeObjectsPerformSelector:@selector(start)];
}
- (void)destroyWindowControllers
{
[windowControllerList makeObjectsPerformSelector:@selector(stop)];
[windowControllerList removeAllObjects];
}
//---------------------------------------------------------------------------------------
@end
//---------------------------------------------------------------------------------------