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d3.chart.base.js
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d3.chart.base.js
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/*! d3.chart.base - v0.4.0
* License: MIT Expat
* Date: 2013-10-15
*/
(function(d3) {
// obtains element computed style
// context is chart
function _style(attr) {
var style,
element = this.base[0][0];
if (window.getComputedStyle) {
style = window.getComputedStyle(element);
} else if (element.currentStyle) {
style = element.currentStyle;
}
if (!attr) {
return style;
} else {
return style[attr];
}
}
// converts pixel values
var _toNumFromPx = (function() {
var rx = /px$/;
return function(value) {
if (rx.test(value)) {
return +(value.replace(rx, ""));
} else {
return value;
}
};
}());
// helper attribute setter on chart base.
// context is chart
function _initAttr(internalName, d3Name, defaultValue) {
var current = _toNumFromPx(_style.call(this, d3Name));
if (current === null || current === 0 || current === "") {
this[internalName] = defaultValue;
this.base.style(d3Name, defaultValue);
} else {
this[internalName] = _toNumFromPx(_style.call(this, d3Name));
}
}
// Borrowed from Underscore.js 1.5.2
// http://underscorejs.org
// (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
// Returns a function, that, as long as it continues to be invoked, will not
// be triggered. The function will be called after it stops being called for
// N milliseconds. If `immediate` is passed, trigger the function on the
// leading edge, instead of the trailing.
function _debounce(func, wait, immediate) {
var timeout, args, context, timestamp, result;
return function() {
context = this;
args = arguments;
timestamp = new Date();
var later = function() {
var last = (new Date()) - timestamp;
if (last < wait) {
timeout = setTimeout(later, wait - last);
} else {
timeout = null;
if (!immediate) { result = func.apply(context, args); }
}
};
var callNow = immediate && !timeout;
if (!timeout) {
timeout = setTimeout(later, wait);
}
if (callNow) { result = func.apply(context, args); }
return result;
};
}
// go over existing modes and determine which we are in
// returns true if a mode change occured, false otherwise.
function _determineMode() {
var oldMode = this._currentMode;
this._currentMode = null;
if ("modes" in this) {
var result = false;
for (var mode in this._modes) {
result = this._modes[mode].call(this);
if (result) {
this._currentMode = mode;
break;
}
}
}
return oldMode !== this._currentMode;
}
// takes care of removing/adding appropriate layers
function _onModeChange() {
var chart = this;
for(var layerName in chart._layersArguments) {
// is this chart in the current mode?
var layerArgs = chart._layersArguments[layerName];
// if this layer should not exist in the current mode
// unlayer it and then save it so we can reattach it
// later.
if (layerArgs.options.modes.indexOf(chart.mode()) === -1) {
// is it showing?
if (layerArgs.showing === true) {
// nope? remove it.
var removedLayer = chart.unlayer(layerName);
removedLayer.style("display","none");
chart._layersArguments[layerName].showing = false;
chart._layersArguments[layerName].layer = removedLayer;
}
} else {
// this layer is not showing, we need to add it
if (chart._layersArguments[layerName].showing === false) {
// if the layer has already been created, just re-add it
if (chart._layersArguments[layerName].layer !== null) {
oldLayer.call(chart, layerName, chart._layersArguments[layerName].layer);
chart._layersArguments[layerName].layer.style("display","inline");
} else {
// this layer must not have been drawn in the initial rendering
// but we do have the arguments, so render it using the
// old layering.
oldLayer.call(chart,
chart._layersArguments[layerName].name,
chart._layersArguments[layerName].selection,
chart._layersArguments[layerName].options);
}
chart._layersArguments[layerName].showing = true;
}
}
}
}
var BaseChart = d3.chart("BaseChart", {
initialize: function() {
var chart = this;
// layer structures container - for layers that are
// created on initialize but do not actually need to
// be rendered in the detected mode, we need to save the
// actual arguments so that we can construct it later.
this._layersArguments = {};
// save mode functions
this._modes = this.modes || {};
delete this.modes;
// store layers referenced per mode
this._modeLayers = {};
// determine current mode on initialization
_determineMode.call(this);
// setup some reasonable defaults
chart._width = _toNumFromPx(_style.call(chart, "width")) || 200;
chart._height = _toNumFromPx(_style.call(chart, "height")) || 200;
// make sure container height and width are set.
_initAttr.call(this, "_width", "width", 200);
_initAttr.call(this, "_height", "height", 200);
// bind to winow resize end
window.addEventListener("resize", _debounce(function() {
// trigger generic resize event
chart.trigger("resize");
// don't overwrite % widths.
if (!isNaN(chart._width)) {
chart.width(_toNumFromPx(_style.call(chart, "width")) || 200, {
noDraw : true
});
}
if (!isNaN(chart._height)) {
chart.height(_toNumFromPx(_style.call(chart, "height")) || 200, {
noDraw: true
});
}
// update current mode
var changed = _determineMode.call(chart);
if (changed) {
chart.trigger("change:mode", this._currentMode);
}
// only redraw if there is data
if (chart.data) {
chart.draw(chart.data);
}
}, 150));
window.addEventListener("orientationchange", function() {
// redraw on device rotation
chart.trigger("change:mode", this._currentMode);
// only redraw if there is data
if (chart.data) {
chart.draw(chart.data);
}
}, false);
// on mode change, update height and width, and redraw
// the chart
chart.on("change:mode", function() {
// sort out current mode
_onModeChange.call(chart);
});
},
// returns current mode
mode : function() {
return this._currentMode;
},
recomputeMode: function() {
var changed = _determineMode.call(this);
if (changed) {
this.trigger("change:mode", this._currentMode);
}
return changed;
},
width: function(newWidth, options) {
options = options || {};
if (arguments.length === 0) {
if (this._width && !isNaN(+this._width)) {
return this._width;
} else {
return _toNumFromPx(_style.call(this, "width"));
}
}
var oldWidth = this._width;
this._width = newWidth;
// only if the width actually changed:
if (this._width !== oldWidth) {
// set higher container width
this.base.style("width", isNaN(this._width) ?
this._width :
this._width + "px");
// trigger a change event
if (!options.silent) {
this.trigger("change:width", this._width, oldWidth);
}
// redraw if we saved the data on the chart
if (this.data && !options.noDraw) {
this.draw(this.data);
}
}
// always return the chart, for chaining magic.
return this;
},
height: function(newHeight, options) {
options = options || {};
if (arguments.length === 0) {
if (this._height && !isNaN(+this._height)) {
return this._height;
} else {
return _toNumFromPx(_style.call(this, "height"));
}
}
var oldHeight = this._height;
this._height = newHeight;
if (this._height !== oldHeight) {
this.base.style("height", isNaN(this._height) ?
this._height :
this._height + "px");
if (!options.silent) {
this.trigger("change:height", this._height, oldHeight);
}
if (this.data && !options.noDraw) {
this.draw(this.data);
}
}
return this;
}
});
var oldLayer = BaseChart.prototype.layer;
BaseChart.prototype.layer = function(name, selection, options) {
var chart = this;
// just return an existing layer if all we are
// passed is the name argument
if (arguments.length === 1) {
return oldLayer.call(this, name);
}
// save all the layer arguments. For layers that are created
// but do not need to be rendered in the current mode, this
// will ensure their arguments are intact for when they do
// need to be created.
chart._layersArguments[name] = {
name : name,
selection: selection,
options : options,
showing: false, // default hidden
layer: null // layer handle
};
// create the layer if it should exist in the curret
// mode.
var layer;
if (typeof options.modes === "undefined" ||
("modes" in options &&
options.modes.indexOf(chart.mode()) > -1)) {
// run default layer code
layer = oldLayer.call(this, name, selection, options);
// mark layer as showing.
chart._layersArguments[name].showing = true;
chart._layersArguments[name].layer = layer;
}
if ("modes" in options) {
// save available modes on the layer if we created it
if (layer) {
layer._modes = options.modes;
}
// cache the layer under the mode name. This will be useful
// when we are repainting layers.
options.modes.forEach(function(mode) {
// make sure mode exists
if (mode in chart._modes) {
chart._modeLayers[mode] = chart._modeLayers[mode] || [];
// save the layer as being mapped to this mode.
chart._modeLayers[mode].push(name);
} else {
throw new Error("Mode " + mode + " is not defined");
}
});
// make sure this layer has all modes if none were
// specified as an option.
} else if (chart._modes) {
var allModes = Object.keys(chart._modes);
if (layer) {
layer._modes = allModes;
}
allModes.forEach(function(mode) {
chart._modeLayers[mode] = chart._modeLayers[mode] || [];
chart._modeLayers[mode].push(name);
});
// mark layer as showing.
chart._layersArguments[name].showing = true;
chart._layersArguments[name].layer = layer;
}
return layer;
};
}(window.d3));