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webpack.config.js
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const path = require('path');
const webpack = require('webpack');
const ForkTsCheckerWebpackPlugin = require('fork-ts-checker-webpack-plugin');
const HappyPack = require('happypack');
const devMode = process.env.NODE_ENV === 'development';
const config = {
watch: devMode,
mode: devMode ? 'development' : 'production',
entry: {
'game': './src/index.ts',
'openDataContext/index': './src/openDataContext/index.ts'
},
output: {
path: path.resolve(__dirname, './'),
libraryTarget: 'commonjs',
filename: '[name].js',
},
resolve: {
extensions: ['.ts', '.js'],
alias: {},
},
module: {
rules: [
{
test: /\.ts?$/,
exclude: /node_modules/,
use: 'happypack/loader?id=ts',
},
],
},
devtool: 'none',
plugins: [
new webpack.DefinePlugin({
'process.env.NODE_ENV': JSON.stringify(process.env.NODE_ENV),
}),
new ForkTsCheckerWebpackPlugin({
tslint: path.resolve(__dirname, 'tslint.json'),
memoryLimit: 4056,
tsconfig: path.resolve(__dirname, 'tsconfig.json'),
}),
new HappyPack({
id: 'ts',
threads: 4,
use: [
'babel-loader',
],
}),
],
};
module.exports = config;