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verificationhashtable.h
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verificationhashtable.h
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// This file is part of par2cmdline (a PAR 2.0 compatible file verification and
// repair tool). See http://parchive.sourceforge.net for details of PAR 2.0.
//
// Copyright (c) 2003 Peter Brian Clements
//
// par2cmdline is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// par2cmdline is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef __VERIFICATIONHASHTABLE_H__
#define __VERIFICATIONHASHTABLE_H__
class Par2RepairerSourceFile;
class VerificationHashTable;
// The VerificationHashEntry objects form the nodes of a binary trees stored
// in a VerificationHashTable object.
// There is one VerificationHashEntry object for each data block in the original
// source files.
class VerificationHashEntry
{
public:
VerificationHashEntry(Par2RepairerSourceFile *_sourcefile,
DataBlock *_datablock,
bool _firstblock,
const FILEVERIFICATIONENTRY *_verificationentry)
{
sourcefile = _sourcefile;
datablock = _datablock;
firstblock = _firstblock;
crc = _verificationentry->crc;
hash = _verificationentry->hash;
left = right = same = next = 0;
}
~VerificationHashEntry(void)
{
// problem: may cause stack overflow due to recursion.
// this happens if there are a lot of nodes with the same crc & hash
// possible solution: use a loop
// I still don't like the idea of two recursions (left and right),
// AFAIK only one can be optimized by the compiler
// delete all nodes with same crc and hash
VerificationHashEntry *nextSame = same;
while(0 != nextSame)
{
VerificationHashEntry *const currSame = nextSame;
nextSame = currSame->same;
// prevent currSame from recursive delete
currSame->same = 0;
currSame->left = 0;
currSame->right = 0;
delete currSame;
}
delete left;
delete right;
}
// Insert the current object is a child of the specified parent
void Insert(VerificationHashEntry **parent);
// Search (starting at the specified parent) for an object with a matching crc
static const VerificationHashEntry* Search(const VerificationHashEntry *entry, u32 crc);
// Search (starting at the specified parent) for an object with a matching hash
static const VerificationHashEntry* Search(const VerificationHashEntry *entry, const MD5Hash &hash);
// Comparison operators for searching
bool operator <(const VerificationHashEntry &r) const
{
return crc < r.crc || (crc == r.crc && hash < r.hash);
}
bool operator >(const VerificationHashEntry &r) const
{
return crc > r.crc || (crc == r.crc && hash > r.hash);
}
bool operator ==(const VerificationHashEntry &r) const
{
return crc == r.crc && hash == r.hash;
}
bool operator <=(const VerificationHashEntry &r) const {return !operator>(r);}
bool operator >=(const VerificationHashEntry &r) const {return !operator<(r);}
bool operator !=(const VerificationHashEntry &r) const {return !operator==(r);}
// Data
Par2RepairerSourceFile* SourceFile(void) const {return sourcefile;}
const DataBlock* GetDataBlock(void) const {return datablock;}
bool FirstBlock(void) const {return firstblock;}
// Set/Check the associated datablock
void SetBlock(DiskFile *diskfile, u64 offset) const;
bool IsSet(void) const;
u32 Checksum(void) const {return crc;}
const MD5Hash& Hash(void) const {return hash;}
VerificationHashEntry* Same(void) const {return same;}
VerificationHashEntry* Next(void) const {return next;}
void Next(VerificationHashEntry *_next) {next = _next;}
protected:
// Data
Par2RepairerSourceFile *sourcefile;
DataBlock *datablock;
bool firstblock;
u32 crc;
MD5Hash hash;
protected:
// Binary tree
VerificationHashEntry *left;
VerificationHashEntry *right;
// Linked list of entries with the same crc and hash
VerificationHashEntry *same;
// Linked list of entries in sequence for same file
VerificationHashEntry *next;
};
inline void VerificationHashEntry::SetBlock(DiskFile *diskfile, u64 offset) const
{
datablock->SetLocation(diskfile, offset);
}
inline bool VerificationHashEntry::IsSet(void) const
{
return datablock->IsSet();
}
// Insert a new entry in the tree
inline void VerificationHashEntry::Insert(VerificationHashEntry **parent)
{
while (*parent)
{
if (**parent < *this)
{
parent = &(*parent)->right;
}
else if (**parent > *this)
{
parent = &(*parent)->left;
}
else
{
break;
}
}
while (*parent)
{
parent = &(*parent)->same;
}
*parent = this;
}
// Search the tree for an entry with the correct crc
inline const VerificationHashEntry* VerificationHashEntry::Search(const VerificationHashEntry *entry, u32 crc)
{
while (entry)
{
if (entry->crc < crc)
{
entry = entry->right;
}
else if (entry->crc > crc)
{
entry = entry->left;
}
else
{
break;
}
}
return entry;
}
// Search the tree for an entry with the correct hash
inline const VerificationHashEntry* VerificationHashEntry::Search(const VerificationHashEntry *entry, const MD5Hash &hash)
{
u32 crc = entry->crc;
while (entry)
{
if (entry->crc < crc || (entry->crc == crc && entry->hash < hash))
{
entry = entry->right;
}
else if (entry->crc > crc || (entry->crc == crc && entry->hash > hash))
{
entry = entry->left;
}
else
{
break;
}
}
return entry;
}
// The VerificationHashTable object contains all of the VerificationHashEntry objects
// and is used to find matches for blocks of data in a target file that is being
// scanned.
// It is initialised by loading data from all available verification packets for the
// source files.
class VerificationHashTable
{
public:
VerificationHashTable(void);
~VerificationHashTable(void);
void SetLimit(u32 limit);
// Load the data from the verification packet
void Load(Par2RepairerSourceFile *sourcefile, u64 blocksize);
// Try to find a match.
// nextentry - The entry which we expect to find next. This is used
// when a sequence of matches are found.
// sourcefile - Which source file we would prefer to find a match for
// if there are more than one possible match (with the
// same crc and hash).
// checksummer - Provides the crc and hash values being tested.
// duplicate - Set on return if the match would have been valid except
// for the fact that the block has already been found.
const VerificationHashEntry* FindMatch(const VerificationHashEntry *nextentry,
const Par2RepairerSourceFile *sourcefile,
FileCheckSummer &checksummer,
bool &duplicate) const;
// Look up based on the block crc
const VerificationHashEntry* Lookup(u32 crc) const;
// Continue lookup based on the block hash
const VerificationHashEntry* Lookup(const VerificationHashEntry *entry,
const MD5Hash &hash);
protected:
VerificationHashEntry **hashtable;
unsigned int hashmask;
};
// Search for an entry with the specified crc
inline const VerificationHashEntry* VerificationHashTable::Lookup(u32 crc) const
{
if (hashmask)
{
return VerificationHashEntry::Search(hashtable[crc & hashmask], crc);
}
return 0;
}
// Search for an entry with the specified hash
inline const VerificationHashEntry* VerificationHashTable::Lookup(const VerificationHashEntry *entry,
const MD5Hash &hash)
{
return VerificationHashEntry::Search(entry, hash);
}
inline const VerificationHashEntry* VerificationHashTable::FindMatch(const VerificationHashEntry *suggestedentry,
const Par2RepairerSourceFile *sourcefile,
FileCheckSummer &checksummer,
bool &duplicate) const
{
duplicate = false;
// Get the current checksum from the checksummer
u32 crc = checksummer.Checksum();
MD5Hash hash;
bool havehash = false;
// Do we know what the next entry should be
if (0 != suggestedentry)
{
// Is the suggested match supposed to be the last one in the file
if (suggestedentry->Next() == 0)
{
// How long should the last block be
u64 length = suggestedentry->GetDataBlock()->GetLength();
// Get a short checksum from the checksummer
u32 checksum = checksummer.ShortChecksum(length);
// Is the checksum correct
if (checksum == suggestedentry->Checksum())
{
havehash = true;
// Get a short hash from the checksummer
hash = checksummer.ShortHash(length);
// If the hash matches as well, then return it
if (hash == suggestedentry->Hash())
{
return suggestedentry;
}
}
}
// If the suggested entry has not already been found, compare the checksum
else if (!suggestedentry->IsSet() && suggestedentry->Checksum() == crc)
{
havehash = true;
// Get the hash value from the checksummer
hash = checksummer.Hash();
// If the hash value matches, then return it.
if (hash == suggestedentry->Hash())
{
return suggestedentry;
}
}
}
// Look for other possible matches for the checksum
const VerificationHashEntry *nextentry = VerificationHashEntry::Search(hashtable[crc & hashmask], crc);
if (0 == nextentry)
return 0;
// If we don't have the hash yet, get it
if (!havehash)
{
hash = checksummer.Hash();
}
// Look for an entry with a matching hash
nextentry = VerificationHashEntry::Search(nextentry, hash);
if (0 == nextentry)
return 0;
// Is there one match with the same checksum and hash, or many
if (nextentry->Same() == 0)
{
// If the match is for a block that is part of a target file
// for which we already have a complete match, then don't
// return it.
if (nextentry->SourceFile()->GetCompleteFile() != 0)
{
duplicate = true;
return 0;
}
// If we are close to the end of the file and the block
// length is wrong, don't return it because it is an
// invalid match
if (checksummer.ShortBlock() && checksummer.BlockLength() != nextentry->GetDataBlock()->GetLength())
{
return 0;
}
// If the match was at the start of the file and it is the first
// block for a target file, then return it.
if (nextentry->FirstBlock() && checksummer.Offset() == 0)
{
return nextentry;
}
// Was this match actually the one which had originally been suggested
// but which has presumably already been found
if (nextentry == suggestedentry)
{
// Was the existing match in the same file as the new match
if (nextentry->IsSet() &&
nextentry->GetDataBlock()->GetDiskFile() == checksummer.GetDiskFile())
{
// Yes. Don't return it
duplicate = true;
return 0;
}
else
{
// No, it was in a different file. Return it.
// This ensures that we can find a perfect match for a target
// file even if some of the blocks had already been found
// in a different file.
return nextentry;
}
}
else
{
// return it only if it has not already been used
if (nextentry->IsSet())
{
duplicate = true;
return 0;
}
return nextentry;
}
}
// Do we prefer to match entries for a particular source file
if (0 != sourcefile)
{
const VerificationHashEntry *currententry = nextentry;
nextentry = 0;
// We don't want entries for the wrong source file, ones that
// have already been matched, or ones that are the wrong length
while (currententry && (currententry->SourceFile() != sourcefile ||
currententry->IsSet() ||
(checksummer.ShortBlock() && checksummer.BlockLength() != currententry->GetDataBlock()->GetLength())
)
)
{
// If we found an unused entry (which was presumably for the wrong
// source file) remember it (providing it is the correct length).
if (0 == nextentry && !(currententry->IsSet() ||
(checksummer.ShortBlock() && checksummer.BlockLength() != currententry->GetDataBlock()->GetLength())
)
)
{
nextentry = currententry;
}
currententry = currententry->Same();
}
// If we found an unused entry for the source file we want, return it
if (0 != currententry)
return currententry;
}
// Check for an unused entry which is the correct length
while (nextentry && (nextentry->IsSet() ||
(checksummer.ShortBlock() && checksummer.BlockLength() != nextentry->GetDataBlock()->GetLength())
)
)
{
nextentry = nextentry->Same();
}
// Return what we have found
/*
if (nextentry == 0)
{
duplicate = true;
}
*/
return nextentry;
}
#endif // __VERIFICATIONHASHTABLE_H__