diff --git a/CHANGELOG.md b/CHANGELOG.md
index b051ea7..89b1685 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -2,7 +2,9 @@
## [Unreleased][unreleased]
-## [0.1.0][] - 2022-05-02
+- Create README.md
+
+## [0.1.0][] - 2022-05-08
- Initial files (.gitignore, LICENSE)
- Create `CHANGELOG.md`
diff --git a/README.md b/README.md
index 00043eb..75d1ab5 100644
--- a/README.md
+++ b/README.md
@@ -1,2 +1,46 @@
-# HangmanBot
+
+[![hangman logo](https://i.imgur.com/Ibr2LhK.png)](https://github.com/nieopierzony/HangmanBot)
+[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
+![Code size](https://img.shields.io/github/languages/code-size/nieopierzony/HangmanBot?style=flat)
+[![Last release](https://img.shields.io/github/v/release/nieopierzony/HangmanBot)](https://github.com/nieopierzony/HangmanBot/releases)
+
+
+
+## Description
+
+The implementation of the game [Hangman]() in the form of a Discord bot. The main goal of the game is to guess the given word, by one letter with a limited number of attempts.
+
+To display information about the current game uses pictures rather than text. Therefore, the project is divided into two applications: the visualizer and the bot itself. The first one is a web server on **[fastify](https://github.com/fastify/fastify)**, which provides the ability to quickly compose pictures with the needed information and immediately send them to Discord. It uses png blanks and adds the necessary information using **[canvas](https://github.com/Automattic/node-canvas)**.
+
+Bot's task is to create a word, create [private thread](https://support.discord.com/hc/en-us/articles/4403205878423-Threads#h_01FBQZH4F0E9RX2K078Y6EG6QB) for game (available only for servers with 2 level of boost, in the future can be added the ability to create a normal channel), save the state of the game, using **[redis](https://github.com/redis/node-redis)**, check answers of users and set their rating in **PostgreSQL**
+
+## Prerequisites
+
+- [Node.js v16.15.0 LTS](https://nodejs.org/en/download/)
+- [PostgreSQL v14.2](https://www.enterprisedb.com/downloads/postgres-postgresql-downloads)
+- [Redis](https://redis.io/docs/getting-started/)
+- [node-canvas](https://github.com/Automattic/node-canvas) (see [installation](https://github.com/Automattic/node-canvas#compiling) section)
+
+...or if you want to use Docker, then nothing above is required, just
+
+- [Docker Engine](https://docs.docker.com/engine/install/)
+- [Docker Composer](https://docs.docker.com/compose/install/)
+
+## Current status
+
+Nothing is ready yet. The focus is on the web server, then the mechanics of the game
+
+## Changelog
+
+If you want to see the history of code changes, check CHANGELOG.md
+
+## Contributors
+
+Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
+
+See GitHub to see [contributions list](https://github.com/nieopierzony/HangmanBot/graphs/contributors)
+
+## License
+
+HangmanBot is licensed under [MIT](https://github.com/nieopierzony/HangmanBot/blob/main/LICENSE) license