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serialize_and_deserialize_binary_tree.rb
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# https://leetcode.com/problems/serialize-and-deserialize-binary-tree/
#
# Serialization is the process of converting a data structure or object into
# a sequence of bits so that it can be stored in a file or memory buffer, or
# transmitted across a network connection link to be reconstructed later in
# the same or another computer environment.
#
# Design an algorithm to serialize and deserialize a binary tree. There is no
# restriction on how your serialization/deserialization algorithm should work.
# You just need to ensure that a binary tree can be serialized to a string and
# this string can be deserialized to the original tree structure.
#
# For example:
#
# you may serialize the following tree:
#
# 1
# / \
# 2 3
# / \
# 4 5
#
# as "[1, 2, 3, null, null, 4, 5]", just the same as how LeetCode OJ serializes
# a binary tree. You do not necessarily need to follow this format, so
# please be creative and come up with different approaches yourself.
#
# Note:
#
# Do not use class member/global/static variables to store states. Your
# serialize and deserialize algorithms should be stateless.
#
# Credits:
#
# Special thanks to @Louis1992 for adding this problem and creating all
# test cases.
# Definition for a binary tree node.
# class TreeNode
# attr_accessor :val, :left, :right
# def initialize(val)
# @val = val
# @left, @right = nil, nil
# end
# end
# Encodes a tree to a single string.
# @param {TreeNode} root
# @return {String}
def serialize(root)
Marshal.dump(root)
end
# Decodes your encoded data to tree.
# @param {String} data
# @return {TreeNode}
def deserialize(data)
Marshal.load(data)
end
# Your functions will be called as such:
# deserialize(serialize(data))