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Socket.h
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Socket.h
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#ifndef INC_SEXT_SOCKET_H
#define INC_SEXT_SOCKET_H
#include <stdint.h>
#include <string>
#include <queue>
#include <boost/asio.hpp>
#include <boost/thread.hpp>
#include <boost/thread/shared_mutex.hpp>
#include "sdk/smsdk_ext.h"
#include "Define.h"
class SocketHandler;
template <class SocketType>
class Socket {
public:
Socket(SM_SocketType st, typename SocketType::socket* asioSocket = NULL);
~Socket();
bool IsOpen();
bool Bind(const char* hostname, uint16_t port, bool async = true);
bool Connect(const char* hostname, uint16_t port, bool async = true);
bool Disconnect();
bool Listen();
bool Send(const std::string& data, bool async = true);
bool SendTo(const std::string& data, const char* hostname, uint16_t port, bool async = true);
bool SetOption(SM_SocketOption so, int value, bool lock=true);
IPluginFunction* connectCallback;
IPluginFunction* incomingCallback;
IPluginFunction* receiveCallback;
IPluginFunction* sendqueueEmptyCallback;
IPluginFunction* disconnectCallback;
IPluginFunction* errorCallback;
int32_t smHandle;
int32_t smCallbackArg;
volatile unsigned int sendQueueLength;
private:
void ReceiveHandler(char* buf, size_t bufferSize, size_t bytes, const boost::system::error_code&, boost::shared_lock<boost::shared_mutex>*);
void BindPostResolveHandler(typename SocketType::resolver*, typename SocketType::resolver::iterator, const boost::system::error_code&, boost::shared_lock<boost::shared_mutex>*);
void ConnectPostResolveHandler(typename SocketType::resolver*, typename SocketType::resolver::iterator, const boost::system::error_code&, boost::shared_lock<boost::shared_mutex>*);
void ConnectPostConnectHandler(typename SocketType::resolver*, typename SocketType::resolver::iterator, const boost::system::error_code&, boost::shared_lock<boost::shared_mutex>*);
void ListenIncomingHandler(boost::asio::ip::tcp::socket* newAsioSocket, const boost::system::error_code&, boost::shared_lock<boost::shared_mutex>*);
void SendPostSendHandler(char* buf, size_t bytes, const boost::system::error_code& err, boost::shared_lock<boost::shared_mutex>*);
void SendToPostResolveHandler(typename SocketType::resolver*, typename SocketType::resolver::iterator, char* buf, size_t bufLen, const boost::system::error_code&, boost::shared_lock<boost::shared_mutex>*);
void SendToPostSendHandler(typename SocketType::resolver*, typename SocketType::resolver::iterator, char* buf, size_t bufLen, size_t bytesTransferred, const boost::system::error_code&, boost::shared_lock<boost::shared_mutex>*);
//void InitializeResolver();
void InitializeSocket();
SM_SocketType sm_sockettype;
std::queue<SocketOption*> socketOptionQueue;
typename SocketType::socket* socket;
boost::mutex socketMutex;
//typename SocketType::resolver* resolver;
typename SocketType::endpoint* localEndpoint;
boost::mutex* localEndpointMutex;
boost::asio::ip::tcp::acceptor* tcpAcceptor;
boost::mutex* tcpAcceptorMutex;
boost::shared_mutex handlerMutex;
};
#endif