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After playing a Sound with "rraw_a1.playRaw(sample->sampledata, sample->samplesize/2, numChannels);"
The result of "rraw_a1.isPlaying()" will never be false.
After playing a Sound with "rraw_a1.playRaw(sample->sampledata, sample->samplesize/2, numChannels);"
The result of "rraw_a1.isPlaying()" will never be false.