From 2138914d7d9b102e73e0c3178b2461b6d71a79ad Mon Sep 17 00:00:00 2001 From: nilfm Date: Tue, 5 Aug 2025 22:25:06 -0400 Subject: [PATCH] Handle collisions at begin() instead of pre_solve() --- src/game/game.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/game.py b/src/game/game.py index 4bf8d67..370dfb4 100644 --- a/src/game/game.py +++ b/src/game/game.py @@ -34,7 +34,7 @@ def _create_space() -> pymunk.Space: space.on_collision( Ball.COLLISION_TYPE, Ball.COLLISION_TYPE, - pre_solve=CollisionHandler.handle_ball_collision, + begin=CollisionHandler.handle_ball_collision, ) return space