- Infinite terrain generation.
- Modular biomes.
- Base terrain.
- Structures (trees, big rocks, etc).
- Graphics & Rendering.
- Optimized voxel renderer.
- Skybox.
- Reloadable texture atlas.
- Ambient occlusion.
- Distance fog.
- Underwater fog.
- Text rendering.
- Debug UI.
- Shadows.
- Animated water.
- Gameplay.
- Physics system.
- Mincraft survival-like player movement.
- Mining, placing blocks.
- Misc
- Music?