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Glass

(W.I.P) GUI Library written in pure Crystal


TODO

  • Completly change positioning and stretching system. At the moment I'm solely focusing on the minimal window size it seems

Creating a simple Window

in order to create a simple Window one first needs to set up the UI using widgets

In order to do this I will just define a fairly simple function

def new_ui() : Glass::Widget
	img = SF::Image.new(256, 256)
	ui = Glass::AbsolutContainer.new(img)
	ui.background_color = SF::Color.new(64_u8, 64_u8, 64_u8)
	container = Glass::VerticalContainer.new()
	container + Glass::Example.new(128_u8, 64_u8, 32_u8)
	container + Glass::Example.new(32_u8, 128_u8, 64_u8)
	container + Glass::Example.new(64_u8, 32_u8, 128_u8)
	ui + container
	ui
end

Starting the window now is pretty easy!

widget = new_ui

window = Window.new "Glass Window", widget

window.run

the application should end up looking like this

Example Application

Note: this is heavily W.I.P. and no useful functionality has been exposed yet

Contributing

  1. Fork it ( https://github.com/nilsmartel/Glass/fork )
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors