From 5e3c0f9126c327aaa6454695d74499e7d5044d6f Mon Sep 17 00:00:00 2001
From: nimadez <111365948+nimadez@users.noreply.github.com>
Date: Mon, 16 Sep 2024 00:58:57 +0330
Subject: [PATCH] Prerelease 4.4.5
---
package.json | 2 +-
src/index.html | 4 ++--
src/main.js | 14 ++++++++------
src/modules/sandbox/sandbox.js | 2 +-
4 files changed, 12 insertions(+), 10 deletions(-)
diff --git a/package.json b/package.json
index 0fa395bd..0d761409 100644
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
{
"name": "voxel-builder",
- "version": "4.4.4",
+ "version": "4.4.5",
"description": "Voxel-based 3D modeling application",
"main": "electron.js",
"scripts": {
diff --git a/src/index.html b/src/index.html
index e11cac6f..fee5d81c 100644
--- a/src/index.html
+++ b/src/index.html
@@ -284,7 +284,7 @@
- 4.4.4 Beta 2024
+ 4.4.5 Beta 2024
↳ GitHub
↳ Changelog
Developer
@@ -492,7 +492,7 @@
-
+
diff --git a/src/main.js b/src/main.js
index 962b0587..f6d0d740 100644
--- a/src/main.js
+++ b/src/main.js
@@ -1683,13 +1683,14 @@ class Builder {
for (let i = 0; i < positions.length; i++) {
const idx = this.getIndexAtPosition(positions[i]);
- if (idx > -1)
+ if (idx > -1) {
tmparr.push(builder.voxels[idx]);
- if (isSymmetry) {
- const idx = this.getIndexAtPosition(symmetry.invertPos(positions[i]));
- if (idx > -1)
- tmparr.push(builder.voxels[idx]);
+ if (isSymmetry) {
+ const idx = this.getIndexAtPosition(symmetry.invertPos(positions[i]));
+ if (idx > -1)
+ tmparr.push(builder.voxels[idx]);
+ }
}
}
return tmparr;
@@ -3977,7 +3978,7 @@ class Project {
serializeScene(voxels, meshes) {
const json = {
- version: "Voxel Builder 4.4.4",
+ version: "Voxel Builder 4.4.5",
project: {
name: "name",
voxels: builder.voxels.length,
@@ -4539,6 +4540,7 @@ class UserInterface {
}
});
}
+ this.lastIndex = 1000;
}
switchPanel(panel) {
diff --git a/src/modules/sandbox/sandbox.js b/src/modules/sandbox/sandbox.js
index e7ba8c30..55e74c8e 100644
--- a/src/modules/sandbox/sandbox.js
+++ b/src/modules/sandbox/sandbox.js
@@ -26,7 +26,7 @@ import {
const DPR_FAST = 0.6;
-const TILE = 1;
+const TILE = 3;
const CAM_FAR = 1000;