-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathMAKEFILE
executable file
·113 lines (84 loc) · 2.83 KB
/
MAKEFILE
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
# Windows EGA & VGA driver makefile.
#
# Requirements:
#
# MASM 5.10 or greater with the environment variable INCLUDE set to
# the directories containing CMACROS.INC, GDIDEFS.INC, and WINDEFS.INC.
#
# Define the dependencies
inquire.obj: inquire.asm
masm -z-t-Ml-b63 inquire;
setmode.obj: setmode.asm
masm -z-t-Ml-b63 setmode;
enable.obj: enable.asm
masm -z-t-Ml-b63 enable;
disable.obj: disable.asm
masm -z-t-Ml-b63 disable;
chkstk.obj: chkstk.asm
masm -z-t-Ml-b63 chkstk;
cursors.obj: cursors.asm
masm -z-t-Ml-b63 cursors;
control.obj: control.asm
masm -z-t-Ml-b63 control;
fb.obj: fb.asm
masm -z-t-Ml-b63 fb;
charwdth.obj: charwdth.asm fontseg.inc
masm -z-t-Ml-b63 charwdth;
dither.obj: dither.asm
masm -z-t-Ml-b63 dither;
sswitch.obj: sswitch.asm
masm -z-t-Ml-b63 sswitch;
robject.obj: robject.asm
masm -z-t-Ml-b63 robject;
enum.obj: enum.asm
masm -z-t-Ml-b63 enum;
colorinf.obj: colorinf.asm
masm -z-t-Ml-b63 colorinf;
pixel.obj: pixel.asm
masm -z-t-Ml-b63 pixel;
egainit.obj: egainit.asm
masm -z-t-Ml-b63 egainit;
output.obj: output.asm
masm -z-t-Ml-b63 output;
scanlr.obj: scanlr.asm
masm -z-t-Ml-b63 scanlr;
scanline.obj: scanline.asm
masm -z-t-Ml-b63 scanline;
polyline.obj: polyline.asm plylocal.inc
masm -z-t-Ml-b63 polyline;
strblt.obj: strblt.asm strblt.inc fontseg.inc
masm -z-t-Ml-b63 strblt;
ssb.obj: ssb.asm
masm -z-t-Ml-b63 ssb;
bitblt.obj: bitblt.asm \
genlocal.blt \
cursor.inc
masm -z-t-Ml-b63 bitblt;
cursor.obj: cursor.asm egamemd.inc cursor.inc
masm -z-t-Ml-b63 cursor;
egahibw.obj: egahibw.asm
masm -z-t-Ml-b63 egahibw;
egahibw.drv: egahibw.def egahibw.lnk egahibw.res \
egahibw.obj cursor.obj \
bitblt.obj \
scanlr.obj \
pixel.obj \
output.obj polyline.obj \
strblt.obj \
scanline.obj \
ssb.obj egainit.obj \
robject.obj colorinf.obj \
enum.obj \
control.obj cursors.obj \
inquire.obj setmode.obj \
dither.obj disable.obj \
enable.obj chkstk.obj \
charwdth.obj fb.obj \
sswitch.obj
link4 @egahibw.lnk
rc egahibw.res egahibw.drv
copy egahibw.map display.map
mapsym display
copy display.sym egahibw.sym
erase display.sym
erase display.map