While the case of
void some_function();
int some_function()
{
return 10;
}
void main()
{
PrintInteger(
some_function()
);
}
is properly detected with a mismatched parameters error message, the case of
void some_function();
int some_function()
{
return 10;
}
void main()
{
some_function();
}
is apparently compiled without errors with the stand-alone cli compiler, but fails with a STACK UNDERFLOW error from the in-game script chunk console