From 29e3333ab8183528cd4bd0f642180d352d55cfba Mon Sep 17 00:00:00 2001 From: njlyon0 Date: Fri, 26 Apr 2024 15:51:07 -0400 Subject: [PATCH] Fixed typo flagged by `devtools::spell_check` --- vignettes/dndr_04_encounters.Rmd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vignettes/dndr_04_encounters.Rmd b/vignettes/dndr_04_encounters.Rmd index d0b0b14..cf1772a 100644 --- a/vignettes/dndr_04_encounters.Rmd +++ b/vignettes/dndr_04_encounters.Rmd @@ -16,7 +16,7 @@ knitr::opts_chunk$set(collapse = TRUE, comment = "#>") library(dndR) ``` -Creating balanced combat encounters can be surprisingly difficult, especially for newer Dungeon/Game Masters (DMs / GMs). If you want to use the Dungeon Master's Guide (DMG) you need to consult several interrelated tables for each encounter. To help other newbies--like myself!--`dndR` includes a handful of funtions aimed at simplifying the encounter balancing process. +Creating balanced combat encounters can be surprisingly difficult, especially for newer Dungeon/Game Masters (DMs / GMs). If you want to use the Dungeon Master's Guide (DMG) you need to consult several interrelated tables for each encounter. To help other newbies--like myself!--`dndR` includes a handful of functions aimed at simplifying the encounter balancing process. ## Encounter Creation