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Copy pathNFSMWUnlimiterSettings.ini
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NFSMWUnlimiterSettings.ini
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[Main]
ReplacementModel = 1 // CarTypeID used for replacement if the model cannot be found or is invalid. (Default = 1 = CARRERAGT)
EnableManufacturerHook = 1 // Backports NFS Carbon's behavior to get the car manufacturer name instead of using hardcoded IDs. (0 = False, 1 = True (Default))
EnableExtraCustomization = 1 // Enables various customization options. See UnlimiterData\_General/CARNAME.ini for configuration. (0 = False, 1 = True (Default))
MyCarsBackroom = 1 // Enables backroom (Junkman Parts) in My Cars menu. (0 = False, 1 = True (Default))
EnableCopDestroyedStringHook = 1 // Reads cop destroyed strings from UnlimiterData\_CopDestroyedStrings.ini file instead of the game. (0 = False, 1 = True (Default))
EnableRandomPartsHook = 1 // Allows to choose random parts for AI opponents using the settings in UnlimiterData\CARNAME.ini file. (0 = False, 1 = True (Default))
EnableBonusCarsHook = 0 // [ONLY FOR EXPERTS] Reads bonus car data from UnlimiterData\_BonusCars.ini file instead of the game. (0 = False (Default), 1 = True)
EnablePresitter = 1 // Loads/saves customization records as presets when the game is loaded/saved to avoid broken customization after the game is modified. (0 = False, 1 = True (Default))
RandomizeTraffic = 1 // Allows random colors for traffic cars. (0 = False, 1 = True (Default))
SeperateRims = 1 // Allows seperate fromt/rear rims selection when Extra Customization is enabled. (0 = False, 1 = True (Default))
[Fixes]
DisappearingWheelsFix = 1 // Fixes disappearing wheels when lost focus. Useful for open-wheel cars. (0 = False, 1 = True (Default))
SecondaryLogoFix = 1 // Force shows secondary logo even if the manufacturer logo doesn't exist. (0 = False, 1 = True (Default))
AddOnCopsDamageFix = 1 // Fixes damagable parts for add-on cop cars. (0 = False, 1 = True (Default))
ChallengeSeriesOpponentNameFix = 1 // Fixes character names not being used outside Career mode. (0 = False, 1 = True (Default))
LightMaterialCrashFix = 0 // Attempts to fix a crash when an unexisting model wants to change its light material. (0 = False (Default), 1 = True)
RideHeightFix = 1 // Makes the game always add up both ride height values (ecar & chassis) for a vehicle, not only when it's close enough. (0 = False, 1 = True (Default))
FNGFix = 0 // Fixes missing objects for options and stuff in FNGs by cloning them. Configurable via UnlimiterData\_FNGFixes.ini file. (0 = False (Default), 1 = True)
CarSkinFix = 1 // Allows more vehicles to be skinned instead of 4. Skin count can be changed from the Misc section. Enforced when RandomizeTraffic is enabled. Disabled when Zolika1351's Limit Adjuster is present. (0 = False, 1 = True (Default))
ScalingLightFix = 1 // Fixes normal scaling of wheels when they are modified via custom attributes. (0 = False, 1 = True (Default))
[Misc]
ExpandMemoryPools = 1 // Expands memory area of the game and fixes flickering problem. Enforced when CarSkinFix or RandomizeTraffic is enabled. Disabled when Zolika1351's Limit Adjuster is present. (0 = False (Default), 1 = True)
FrameDelay = -1 // Defines custom frame delay in milliseconds. May improve frame rates when set correctly. (-1 = False (Default), 0+)
ForceStockPartsOnAddOnOpponents = 0 // Forces Stock Parts for Add-On Cars to fix Missing Parts on Opponents' Cars. Requires RandomPartsHook. (0 = False (Default), 1 = True)
ForceLightsOnInFE = 0 // Forces car lights on in menus (frontend). (0 = False (Default), 1 = True)
LightTextureSwapInFE = 1 // Allows dynamic swapping of car light textures in menus (frontend). (0 = False, 1 = True (Default))
CarSkinCount = 20 // Number of skins to be used for CarSkinFix. Make sure that you have enough amount of DUMMY_SKIN, DUMMY_WHEEL and DUMMY_SPINNER textures in your CARS\TEXTURES.BIN, CarTextures.tpk. (Default = 20)
DisableCameraAutoCenter = 0 // Disables camera getting automatically centered without user input. If enabled, you need to move the camera first before zooming in/out. (0 = False (Default), 1 = True)
[Debug]
DisableTextureReplacement = 0 // Disables any texture replacement done by Extra Customization. (0 = False (Default), 1 = True)
DisableNeon = 0 // Disables Neon feature of Extra Customization. (0 = False (Default), 1 = True)
DisableLightFlareColors = 0 // Disables custom light flare colors feature of Extra Customization. (0 = False (Default), 1 = True)
DisableKitWheelModifications = 0 // Disables kit wheel modifications feature of Extra Customization. (0 = False (Default), 1 = True)
ExitWorkaround = 1 // [EXPERIMENTAL] Works around an issue that causes the game to exit after the first loading screen. (0 = False, 1 = True (Default))
TestCareerCustomization = 0 // Allows you to test part prices and heat level changes when you install a part without entering the career mode. Customization menu also quits to free roam when this option is enabled. (0 = False (Default), 1 = True)
ForceSignalsOn = 0 // Force enables signals (FRONT/REAR_LEFT/RIGHT_SIGNAL position markers). (0 = False (Default), 1 = True)