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- Team Lead: [Noel Geevarghese Joseph] - [Albertian Institute of Science and Technology]
- Member 2: [Salvin Saju] - [Albertian Institute of Science and Technology]
[This project is an interactive "Rock, Paper, Scissors" game that uses hand gestures detected through a webcam. It employs OpenCV for video capture, MediaPipe for hand tracking, and Pygame for sound effects. Players compete against the computer, with the game tracking scores and providing visual feedback, including a loading animation and notifications for wins and losses. The interface features a background image, highlights for detected gestures, and prompts for starting and resetting the game.]
[There is a delay of 5-10 secs to run the game initially]
[It can be solved by reducing the resolution]
For Software:
- [Languages used : python]
- [Frameworks used : Nil]
- [Libraries used : OpenCV,MediaPipe,NumPy,Pygame]
- [Tools used : VScode,Chat gpt]
![starting interface]
This screenshot provides details about the starting menu
![Loading Screen]
This screenshot shows the loading progress of the game
![Gameplay]
(
This screenshot shows the gameplay
[https://drive.google.com/file/d/1spjih5dJPJil0g1p15vTp57UUWn2Ovrh/view] This video shows whole gameplay of the game
- [Noel Geevarghese Joseph]: [Gesture Recognition and User Interface]
- [Salvin Saju]: [Game Logic and Sound Management]
Made with ❤️ at TinkerHub Useless Projects