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Zone.tscn
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Zone.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Views/ZoneView.cs" type="Script" id=1]
[ext_resource path="res://FPSCamera.cs" type="Script" id=2]
[sub_resource type="CapsuleShape" id=1]
radius = 1.5
height = 7.5
_sections_unfolded = [ "Resource" ]
[node name="Node" type="Node"]
script = ExtResource( 1 )
[node name="RigidBody" type="RigidBody" parent="."]
input_ray_pickable = true
input_capture_on_drag = false
collision_layer = 1
collision_mask = 1
mode = 2
mass = 1.0
friction = 1.0
bounce = 0.0
gravity_scale = 20.0
custom_integrator = false
continuous_cd = false
contacts_reported = 1
contact_monitor = true
sleeping = true
can_sleep = true
axis_lock = 0
linear_velocity = Vector3( 0, 0, 0 )
linear_damp = -1.0
angular_velocity = Vector3( 0, 0, 0 )
angular_damp = -1.0
_sections_unfolded = [ "Linear", "Transform" ]
[node name="CollisionShape" type="CollisionShape" parent="RigidBody"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
shape = SubResource( 1 )
disabled = false
_sections_unfolded = [ "Transform" ]
[node name="CameraHolder" type="Spatial" parent="RigidBody"]
script = ExtResource( 2 )
_sections_unfolded = [ "Transform" ]
[node name="FPSCamera" type="Camera" parent="RigidBody/CameraHolder"]
projection = 0
fov = 65.0
near = 0.1
far = 4096.0
keep_aspect = 1
current = false
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler/tracking = 0
_sections_unfolded = [ "Pause", "Transform" ]