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anim.vcxproj.filters
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anim.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{35d998b2-95f0-480f-bd8e-8d2dd2f7c1fc}</UniqueIdentifier>
<Extensions>cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{a7e1b559-db31-4a7a-bce8-68bc1d7bc272}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="anim.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="animTcl.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BaseObject.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BaseSimulator.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GlobalResourceManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="myScene.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ResourceManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="HermiteSpline.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BaseSystem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ObjectPathSimulator.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ThreeDModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ParticleSystem.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ParticleSimulator.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="anim.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="animTcl.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BaseObject.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BaseSimulator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GlobalResourceManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="myScene.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ResourceManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="HermiteSpline.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BaseSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ObjectPathSimulator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ThreeDModel.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Particle.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ParticleSystem.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ParticleSimulator.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Spring.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>