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tmyqlfpirnukeykt
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Tweak position of custom difficulty sliders
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source/blood/src/menu.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -255,9 +255,9 @@ CGameMenuItemChain itemDifficulty6("CUSTOM", 1, 0, 150, 320, 1, &menuDifficultyC
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CGameMenuItemTitle itemDifficultyCustomTitle("CUSTOM", 1, 160, 20, 2038);
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CGameMenuItemSlider sliderDifficultyCustomQuantity("ENEMIES QUANTITY:", 3, 66, 50, 180, 2, 0, 4, 1, NULL, -1, -1);
258-
CGameMenuItemSlider sliderDifficultyCustomHealth("ENEMIES HEALTH:", 3, 66, 60, 180, 2, 0, 4, 1, NULL, -1, -1);
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CGameMenuItemSlider sliderDifficultyCustomDifficulty("ENEMIES DIFFICULTY:", 3, 66, 70, 180, 2, 0, 4, 1, NULL, -1, -1);
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CGameMenuItemSlider sliderDifficultyCustomDamage("PLAYER DAMAGE SCALE:", 3, 66, 80, 180, 2, 0, 4, 1, NULL, -1, -1);
258+
CGameMenuItemSlider sliderDifficultyCustomHealth("ENEMIES HEALTH:", 3, 66, 62, 180, 2, 0, 4, 1, NULL, -1, -1);
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CGameMenuItemSlider sliderDifficultyCustomDifficulty("ENEMIES DIFFICULTY:", 3, 66, 74, 180, 2, 0, 4, 1, NULL, -1, -1);
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CGameMenuItemSlider sliderDifficultyCustomDamage("PLAYER DAMAGE SCALE:", 3, 66, 86, 180, 2, 0, 4, 1, NULL, -1, -1);
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CGameMenuItemChain itemDifficultyCustomStart("START GAME", 1, 0, 150, 320, 1, NULL, -1, SetDifficultyCustomAndStart, 0);
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CGameMenuItemTitle itemOptionsOldTitle("OPTIONS", 1, 160, 20, 2038);

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