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dedicated_image.h
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dedicated_image.h
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/*
* Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2018-2021 NVIDIA CORPORATION
* SPDX-License-Identifier: Apache-2.0
*/
#pragma once
#include <vulkan/vulkan_core.h>
namespace nvvk {
//////////////////////////////////////////////////////////////////////////
/**
# class DedicatedImage
DedicatedImages have their own dedicated device memory allocation.
This can be beneficial for render pass attachments.
Also provides utility function setup the initial image layout.
*/
class DedicatedImage
{
public:
VkDevice m_device = {}; // Logical device, help for many operations
VkImage m_image = {}; // Vulkan image representation (handle)
VkImageView m_imageView = {}; // view of the image (optional)
VkDeviceMemory m_memory = {}; // Device allocation of the image
VkFormat m_format = {}; // Format when created
operator VkImage() const { return m_image; }
operator VkImageView() const { return m_imageView; }
void init(VkDevice device,
VkPhysicalDevice physical,
const VkImageCreateInfo& createInfo,
VkMemoryPropertyFlags memoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
const void* pNextMemory = nullptr);
void initWithView(VkDevice device,
VkPhysicalDevice physical,
uint32_t width,
uint32_t height,
uint32_t layers,
VkFormat format,
VkImageUsageFlags usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
VkImageTiling tiling = VK_IMAGE_TILING_OPTIMAL,
VkMemoryPropertyFlags memoryPropertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT,
VkImageAspectFlags aspect = VK_IMAGE_ASPECT_COLOR_BIT,
const void* pNextImage = nullptr,
const void* pNextMemory = nullptr,
const void* pNextImageView = nullptr);
void initView(const VkImageCreateInfo& imageInfo, VkImageAspectFlags aspect, VkImageViewType viewType, const void* pNextImageView = nullptr);
void deinit();
void cmdInitialTransition(VkCommandBuffer cmd, VkImageLayout layout, VkAccessFlags access);
};
} // namespace nvvk