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barymap_vk.hpp
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barymap_vk.hpp
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/*
* Copyright (c) 2022-2023, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-FileCopyrightText: Copyright (c) 2022-2023 NVIDIA CORPORATION
* SPDX-License-Identifier: Apache-2.0
*/
#pragma once
#include "resources_base_vk.hpp"
#include <baryutils/baryutils.h>
namespace microdisp {
struct BaryLevelsMapVK
{
struct Level
{
size_t coordsOffset = 0;
size_t headersOffset = 0;
size_t dataOffset = 0;
size_t firstHeader = 0;
size_t headersCount = 0;
size_t firstData = 0;
size_t dataCount = 0;
};
RBuffer binding;
RBuffer data;
std::vector<Level> levels;
const Level& getLevel(uint32_t subdivLevel, uint32_t topoBits, uint32_t maxLevelCount) const
{
return levels[subdivLevel + topoBits * maxLevelCount];
}
void init(ResourcesVK& res, const baryutils::BaryLevelsMap& bmap);
void deinit(ResourcesVK& res);
};
} // namespace microdisp