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TitanRaidLockout.lua
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TitanRaidLockout.lua
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-- **************************************************************************
-- * Titan Raid Lockout
-- *
-- * By: Gamut - Nethergarde Keep EU
-- **************************************************************************
local addonName, addonTable = ...
local _G = getfenv()
-- **************************************************************************
-- Constants
-- **************************************************************************
local TITAN_RAIDLOCKOUT_ID = addonName
local VERSION = GetAddOnMetadata(GetAddOnInfo(TITAN_RAIDLOCKOUT_ID), "Version")
local COLOR = {
["white"] = "|cFFFFFFFF",
["grey"] = "|cFFA9A9A9",
["red"] = "|cFFDE1010",
["green"] = GREEN_FONT_COLOR_CODE,
["yellow"] = "|cFFFFF244",
["heroic"] = "|cFFFFB700",
["orange"] = "|cFFFF8C00",
["darkorange"] = "|cFFFF6100",
["classic"] = "|cFFCE8731"
}
local PLAYER_NAME = UnitName("player")
local PLAYER_REALM = GetRealmName()
-- Init all heroic names
local LOCALIZED_TBC_HEROIC_NAMES = {
["BM"] = GetRealZoneText(269),
["TSH"] = GetRealZoneText(540),
["BF"] = GetRealZoneText(542),
["HR"] = GetRealZoneText(543),
["SV"] = GetRealZoneText(545),
["UB"] = GetRealZoneText(546),
["SP"] = GetRealZoneText(547),
["ARC"] = GetRealZoneText(552),
["BOT"] = GetRealZoneText(553),
["MECH"] = GetRealZoneText(554),
["SL"] = GetRealZoneText(555),
["SEH"] = GetRealZoneText(556),
["MT"] = GetRealZoneText(557),
["AC"] = GetRealZoneText(558),
["OHF"] = GetRealZoneText(560),
["MAT"] = GetRealZoneText(585)
}
local LOCALIZED_WOTLK_HEROIC_NAMES = {
["UK"] = GetRealZoneText(574),
["UP"] = GetRealZoneText(575),
["NEX"] = GetRealZoneText(576),
["OC"] = GetRealZoneText(578),
["CoS"] = GetRealZoneText(595),
["HoS"] = GetRealZoneText(599),
["DTK"] = GetRealZoneText(600),
["AN"] = GetRealZoneText(601),
["HoL"] = GetRealZoneText(602),
["GUN"] = GetRealZoneText(604),
["VH"] = GetRealZoneText(608),
["AK"] = GetRealZoneText(619),
["FoS"] = GetRealZoneText(632),
["ToC5"] = GetRealZoneText(650),
["PoS"] = GetRealZoneText(658),
["HoR"] = GetRealZoneText(668)
}
-- Init all raid names
local LOCALIZED_CLASSIC_RAID_NAMES = {
["ZG"] = GetRealZoneText(309),
["MC"] = GetRealZoneText(409),
["BWL"] = GetRealZoneText(469),
["AQ20"] = GetRealZoneText(509),
["AQ40"] = GetRealZoneText(531)
}
local LOCALIZED_TBC_RAID_NAMES = {
["KARA"] = GetRealZoneText(532),
["HY"] = GetRealZoneText(534),
["MAG"] = GetRealZoneText(544),
["SSC"] = GetRealZoneText(548),
["TK"] = GetRealZoneText(550),
["BT"] = GetRealZoneText(564),
["GRU"] = GetRealZoneText(565),
["ZA"] = GetRealZoneText(568),
["SUN"] = GetRealZoneText(580)
}
local LOCALIZED_WOTLK_RAID_NAMES = {
["ONY"] = GetRealZoneText(249),
["NAXX"] = GetRealZoneText(533),
["ULD"] = GetRealZoneText(603),
["OS"] = GetRealZoneText(615),
["EoE"] = GetRealZoneText(616),
["VoA"] = GetRealZoneText(624),
["ICC"] = GetRealZoneText(631),
["ToC"] = GetRealZoneText(649),
["RS"] = GetRealZoneText(724)
}
-- Collect separate heroics tables into one table
local LOCALIZED_ALL_HEROIC_NAMES = {}
for k, v in pairs(LOCALIZED_TBC_HEROIC_NAMES) do
LOCALIZED_ALL_HEROIC_NAMES[k] = v
end
for k, v in pairs(LOCALIZED_WOTLK_HEROIC_NAMES) do
LOCALIZED_ALL_HEROIC_NAMES[k] = v
end
-- Collect separate raids tables into one table
local LOCALIZED_ALL_RAID_NAMES = {}
for k, v in pairs(LOCALIZED_CLASSIC_RAID_NAMES) do
LOCALIZED_ALL_RAID_NAMES[k] = v
end
for k, v in pairs(LOCALIZED_TBC_RAID_NAMES) do
LOCALIZED_ALL_RAID_NAMES[k] = v
end
for k, v in pairs(LOCALIZED_WOTLK_RAID_NAMES) do
LOCALIZED_ALL_RAID_NAMES[k] = v
end
local LOCKOUT_DATA = {}
local L = LibStub("AceLocale-3.0"):GetLocale("TitanClassic", true)
-- **************************************************************************
-- Addon setup and Titan Panel integration
-- **************************************************************************
function TRaidLockout_Init()
if (myAddOnsFrame_Register) then
myAddOnsFrame_Register({
name = TITAN_RAIDLOCKOUT_ID,
version = VERSION,
category = MYADDONS_CATEGORY_PLUGINS
})
end
end
function TRaidLockout_OnLoad(self)
self.registry = {
id = TITAN_RAIDLOCKOUT_ID,
menuText = "Raid Lockout",
buttonTextFunction = "TRaidLockout_GetButtonText",
tooltipTitle = "Raid Lockout",
tooltipTextFunction = "TRaidLockout_GetTooltip",
icon = "Interface\\Icons\\inv_misc_head_dragon_bronze",
iconWidth = 16,
iconButtonWidth = 16,
category = "Information",
version = VERSION,
savedVariables = { -- Global for TitanPanel saves into "WTF/Account/[AccountName]/SavedVariables/TitanClassic.lua"
ShowTooltipHeader = true,
ShowAllCharacters = false,
ShowUnlockedButton = false,
ShowHeroicsButton = true,
ShowLocked10manRaidsButton = true,
ShowRaidSize = true,
ShowUnlockedTooltip = false,
ShowClassicRaidsInTooltip = true,
ShowTBCRaidsInTooltip = true,
ShowHeroicsInTooltip = true,
ShowIcon = true,
ShowColoredText = true,
ShowLabelText = true
}
}
self:RegisterEvent("ADDON_LOADED")
self:RegisterEvent("PLAYER_ENTERING_WORLD")
self:RegisterEvent("UPDATE_INSTANCE_INFO")
end
function TRaidLockout_OnEvent(self, event, ...)
if (event == "ADDON_LOADED") then
TRaidLockout_Init()
TRaidLockout_SetupSavedVariableTemplate()
elseif (event == "UPDATE_INSTANCE_INFO") then
TRaidLockout_UpdateLockoutData()
TRaidLockout_GetButtonText()
TitanPanelPluginHandle_OnUpdate({TITAN_RAIDLOCKOUT_ID, 1})
elseif (event == "PLAYER_ENTERING_WORLD") then
TRaidLockout_ReadSavedVariableIntoLockoutData()
TRaidLockout_UpdateLockoutData()
TRaidLockout_GetButtonText()
TitanPanelPluginHandle_OnUpdate({TITAN_RAIDLOCKOUT_ID, 1})
end
end
function TRaidLockout_SetupSavedVariableTemplate()
if _G["SavedLockoutTable"] == nil or _G["SavedLockoutTable"]["Players"] == nil then
_G["SavedLockoutTable"] = {
["Players"] = {}
}
end
if _G["SavedLockoutTable"]["Players"][PLAYER_REALM] == nil then
_G["SavedLockoutTable"]["Players"] = {
[PLAYER_REALM] = {}
}
end
if _G["SavedLockoutTable"]["Players"][PLAYER_REALM][PLAYER_NAME] == nil then
_G["SavedLockoutTable"]["Players"][PLAYER_REALM][PLAYER_NAME] = {
["Lockouts"] = {},
["NumSaved"] = 0
}
end
end
function TRaidLockout_GetButtonText()
TRaidLockout_SetButtonText()
return buttonLabel, buttonText
end
function TRaidLockout_GetTooltip()
TRaidLockout_SetTooltip()
return tooltipText
end
function TRaidLockoutButton_OnClick(self, button)
if button == "LeftButton" then
ToggleFriendsFrame(4)
RaidInfoFrame:Show()
end
end
function TitanPanelRightClickMenu_PrepareTitanRaidLockoutMenu()
local info
-- Level 2
if _G["L_UIDROPDOWNMENU_MENU_LEVEL"] == 2 then
if _G["L_UIDROPDOWNMENU_MENU_VALUE"] == "PanelOptions" then
TitanPanelRightClickMenu_AddTitle(L["PanelOptions"], _G["L_UIDROPDOWNMENU_MENU_LEVEL"])
info = {};
info.text = L["ShowAllRaids"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowUnlockedButton")
TitanPanelPluginHandle_OnUpdate({TITAN_RAIDLOCKOUT_ID, 1})
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowUnlockedButton")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"])
info = {};
info.text = L["ShowLockedHeroics"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowHeroicsButton")
TitanPanelPluginHandle_OnUpdate({TITAN_RAIDLOCKOUT_ID, 1})
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowHeroicsButton")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"])
info = {};
info.text = L["ShowLocked10manRaids"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowLocked10manRaidsButton")
TitanPanelPluginHandle_OnUpdate({TITAN_RAIDLOCKOUT_ID, 1})
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowLocked10manRaidsButton")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"])
info = {};
info.text = L["ShowRaidSize"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowRaidSize")
TitanPanelPluginHandle_OnUpdate({TITAN_RAIDLOCKOUT_ID, 1})
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowRaidSize")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"])
end
if _G["L_UIDROPDOWNMENU_MENU_VALUE"] == "TooltipOptions" then
TitanPanelRightClickMenu_AddTitle(L["TooltipOptions"], _G["L_UIDROPDOWNMENU_MENU_LEVEL"]);
info = {};
info.text = L["ShowLayoutHint"]
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowTooltipHeader")
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowTooltipHeader")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"])
info = {};
info.text = L["ShowNonLockedCharacters"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowAllCharacters")
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowAllCharacters");
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"]);
info = {};
info.text = L["TooltipShowClassicRaids"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowClassicRaidsInTooltip")
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowClassicRaidsInTooltip")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"]);
info = {};
info.text = L["TooltipShowTBCRaids"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowTBCRaidsInTooltip")
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowTBCRaidsInTooltip")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"]);
info = {};
info.text = L["TooltipShowHeroics"];
info.func = function()
TitanToggleVar(TITAN_RAIDLOCKOUT_ID, "ShowHeroicsInTooltip")
end
info.checked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowHeroicsInTooltip")
L_UIDropDownMenu_AddButton(info, _G["L_UIDROPDOWNMENU_MENU_LEVEL"])
end
return
end
-- Level 1
TitanPanelRightClickMenu_AddTitle(TitanPlugins[TITAN_RAIDLOCKOUT_ID].menuText);
info = {};
info.notCheckable = true
info.text = L["PanelOptions"];
info.value = "PanelOptions"
info.hasArrow = 1;
L_UIDropDownMenu_AddButton(info);
info = {};
info.notCheckable = true
info.text = L["TooltipOptions"];
info.value = "TooltipOptions"
info.hasArrow = 1;
L_UIDropDownMenu_AddButton(info);
TitanPanelRightClickMenu_AddSpacer()
TitanPanelRightClickMenu_AddToggleIcon(TITAN_RAIDLOCKOUT_ID);
TitanPanelRightClickMenu_AddToggleColoredText(TITAN_RAIDLOCKOUT_ID)
TitanPanelRightClickMenu_AddToggleLabelText(TITAN_RAIDLOCKOUT_ID)
TitanPanelRightClickMenu_AddSpacer()
TitanPanelRightClickMenu_AddCommand(L["TITAN_PANEL_MENU_HIDE"], TITAN_RAIDLOCKOUT_ID, TITAN_PANEL_MENU_FUNC_HIDE);
end
function TRaidLockout_UNIXTimeToDateTimeString(unixTime)
unixTime = unixTime + 5 -- add 5 sec for leeway
local dateTable = date("*t", unixTime)
return date("%a %d/%m %H:%M", time(dateTable))
end
-- **************************************************************************
-- Lockout save data handling
-- **************************************************************************
function TRaidLockout_ReadSavedVariableIntoLockoutData()
LOCKOUT_DATA = _G["SavedLockoutTable"]
end
function TRaidLockout_WriteLockoutDataToSavedVariable()
_G["SavedLockoutTable"] = LOCKOUT_DATA
end
function TRaidLockout_RemoveExpiredLockoutData()
-- Find any rows with expired lockouts that need to be deleted
local toRemove = {}
for realm, realmData in pairs(LOCKOUT_DATA["Players"]) do
for player, playerData in pairs(realmData) do
local numSaved = playerData["NumSaved"]
if playerData["Lockouts"] ~= nil then
for instanceName, instanceData in pairs(playerData["Lockouts"]) do
if GetServerTime() > instanceData["Reset"] then
table.insert(toRemove, {realm, player, instanceName})
end
end
end
end
end
-- Delete found rows from data table
if toRemove ~= nil then
for count, removeRow in pairs(toRemove) do
local server = removeRow[1]
local char = removeRow[2]
local instance = removeRow[3]
LOCKOUT_DATA["Players"][server][char]["Lockouts"][instance] = nil
LOCKOUT_DATA["Players"][server][char]["NumSaved"] = LOCKOUT_DATA["Players"][server][char]["NumSaved"] - 1
end
end
end
function TRaidLockout_UpdateLockoutData()
local numSaved = GetNumSavedInstances()
-- If client gives no lockouts; Clear any saved data for character, and exit function
if numSaved == 0 then
LOCKOUT_DATA["Players"][PLAYER_REALM][PLAYER_NAME]["Lockouts"] = {}
LOCKOUT_DATA["Players"][PLAYER_REALM][PLAYER_NAME]["NumSaved"] = 0
TRaidLockout_RemoveExpiredLockoutData()
return -- Exit
end
-- Save character data
LOCKOUT_DATA["Players"][PLAYER_REALM][PLAYER_NAME]["NumSaved"] = GetNumSavedInstances()
for savedIndex = 1, numSaved do
local name, _, reset, difficulty, _, _, _, _, maxPlayers, _, numEncounters, encounterProgress, _ =
GetSavedInstanceInfo(savedIndex)
-- Append instance difficutly to name
local instanceInfo = name .. ";" .. maxPlayers .. ";" .. difficulty
LOCKOUT_DATA["Players"][PLAYER_REALM][PLAYER_NAME]["Lockouts"][instanceInfo] = {
["Reset"] = reset + GetServerTime(),
["Progress"] = encounterProgress,
["Encounters"] = numEncounters
}
end
-- Update SavedVariable (to be written on the next loadscreen/relog/game exit)
TRaidLockout_WriteLockoutDataToSavedVariable()
end
-- **************************************************************************
-- Panel button text
-- **************************************************************************
function TRaidLockout_SetButtonText()
local numSaved = GetNumSavedInstances()
local showColoredText = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowColoredText")
local showUnlocked = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowUnlockedButton")
local showHeroics = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowHeroicsButton")
local show10manRaids = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowLocked10manRaidsButton")
local showRaidSize = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowRaidSize")
buttonLabel = L["Lockout: "]
buttonText = TitanUtils_Ternary(showColoredText, COLOR.orange, COLOR.white)
local heroicsTableWoTLK = {
-- key, subTable{ localized abbr, is locked }
["UK"] = {L["UK"], false},
["UP"] = {L["UP"], false},
["NEX"] = {L["NEX"], false},
["OC"] = {L["OC"], false},
["CoS"] = {L["CoS"], false},
["HoS"] = {L["HoS"], false},
["DTK"] = {L["DTK"], false},
["AN"] = {L["AN"], false},
["HoL"] = {L["HoL"], false},
["GUN"] = {L["GUN"], false},
["VH"] = {L["VH"], false},
["AK"] = {L["AK"], false},
["FoS"] = {L["FoS"], false},
["ToC5"] = {L["ToC5"], false},
["PoS"] = {L["PoS"], false},
["HoR"] = {L["HoR"], false}
}
local raidsTableWoTLK = {
-- key, subTable{ localized abbr, is locked }
["ONY"] = {L["ONY"], false},
["NAXX"] = {L["NAXX"], false},
["ULD"] = {L["ULD"], false},
["OS"] = {L["OS"], false},
["EoE"] = {L["EoE"], false},
["VoA"] = {L["VoA"], false},
["ICC"] = {L["ICC"], false},
["ToC"] = {L["ToC"], false},
["RS"] = {L["RS"], false}
}
local raidsTableWoTLK10 = {}
local raidsTableWoTLK25 = {}
for k, v in pairs(raidsTableWoTLK) do
raidsTableWoTLK10[k] = {v[1], false}
end
for k, v in pairs(raidsTableWoTLK) do
raidsTableWoTLK25[k] = {v[1], false}
end
if showUnlocked then -- Show green abbr
if numSaved > 0 then
-- Loop thru all saved instances, check if this instance in the loop is a Heroic Dungeon
if showHeroics then
for savedIndex = 1, numSaved do
local name = GetSavedInstanceInfo(savedIndex)
if TitanUtils_TableContainsValue(LOCALIZED_WOTLK_HEROIC_NAMES, name) then
for key, subTable in pairs(heroicsTableWoTLK) do
if name == LOCALIZED_WOTLK_HEROIC_NAMES[key] then
buttonText = buttonText .. " " .. subTable[1]
subTable[2] = true
end
end
end
end
end
if show10manRaids then
if showColoredText then
buttonText = buttonText .. COLOR.darkorange
end
-- Loop again and check if this instance in the loop is a 10man Raid
for savedIndex = 1, numSaved do
local name, _, _, _, _, _, _, _, maxPlayers = GetSavedInstanceInfo(savedIndex)
if maxPlayers == 10 and TitanUtils_TableContainsValue(LOCALIZED_ALL_RAID_NAMES, name) then
for key, subTable in pairs(raidsTableWoTLK10) do
if name == LOCALIZED_ALL_RAID_NAMES[key] then
buttonText = buttonText .. " " .. subTable[1]
if showRaidSize then buttonText = buttonText .. "10" end
subTable[2] = true
end
end
end
end
end
if showColoredText then
buttonText = buttonText .. COLOR.red
end
-- Loop again and check if this instance in the loop is a 25man Raid
for savedIndex = 1, numSaved do
local name, _, _, _, _, _, _, _, maxPlayers = GetSavedInstanceInfo(savedIndex)
if maxPlayers == 25 and TitanUtils_TableContainsValue(LOCALIZED_ALL_RAID_NAMES, name) then
for key, subTable in pairs(raidsTableWoTLK25) do
if name == LOCALIZED_ALL_RAID_NAMES[key] then
buttonText = buttonText .. " " .. subTable[1]
if showRaidSize then buttonText = buttonText .. "25" end
subTable[2] = true
end
end
end
end
end
buttonText = buttonText .. COLOR.white
buttonText = buttonText .. TitanUtils_Ternary(showColoredText, COLOR.green, " |")
-- Render the remaining unlocked 10 and 25 WoTLK raids
if show10manRaids then
for index, subTable in pairs(raidsTableWoTLK10) do
if not subTable[2] then
buttonText = buttonText .. " " .. subTable[1]
if showRaidSize then buttonText = buttonText .. "10" end
end
end
end
for index, subTable in pairs(raidsTableWoTLK25) do
if not subTable[2] then
buttonText = buttonText .. " " .. subTable[1]
if showRaidSize then buttonText = buttonText .. "25" end
end
end
else -- Don't show green abbr
if numSaved > 0 then
-- Loop thru all saved instances, check if this instance in the loop is a Heroic Dungeon
if showHeroics then
for savedIndex = 1, numSaved do
local name = GetSavedInstanceInfo(savedIndex)
if TitanUtils_TableContainsValue(LOCALIZED_WOTLK_HEROIC_NAMES, name) then
for key, subTable in pairs(heroicsTableWoTLK) do
if name == LOCALIZED_WOTLK_HEROIC_NAMES[key] then
buttonText = buttonText .. " " .. subTable[1]
end
end
end
end
end
if show10manRaids then
if showColoredText then
buttonText = buttonText .. COLOR.darkorange
end
-- Loop again and check if this instance in the loop is a 10man Raid
for savedIndex = 1, numSaved do
local name, _, _, _, _, _, _, _, maxPlayers = GetSavedInstanceInfo(savedIndex)
if maxPlayers == 10 and TitanUtils_TableContainsValue(LOCALIZED_ALL_RAID_NAMES, name) then
for key, subTable in pairs(raidsTableWoTLK10) do
if name == LOCALIZED_ALL_RAID_NAMES[key] then
buttonText = buttonText .. " " .. subTable[1]
if showRaidSize then buttonText = buttonText .. "10" end
end
end
end
end
end
if showColoredText then
buttonText = buttonText .. COLOR.red
end
-- Loop again and check if this instance in the loop is a 25man Raid
for savedIndex = 1, numSaved do
local name, _, _, _, _, _, _, _, maxPlayers = GetSavedInstanceInfo(savedIndex)
if maxPlayers == 25 and TitanUtils_TableContainsValue(LOCALIZED_ALL_RAID_NAMES, name) then
for key, subTable in pairs(raidsTableWoTLK25) do
if name == LOCALIZED_ALL_RAID_NAMES[key] then
buttonText = buttonText .. " " .. subTable[1]
if showRaidSize then buttonText = buttonText .. "25" end
end
end
end
end
end
end
end
-- **************************************************************************
-- Panel tooltip
-- **************************************************************************
function TRaidLockout_ToolTip_InstanceDataLoop(localizedInstanceTable, charData, instanceColorPrimary, instanceColorSecondary)
local resultText = ""
for instanceNameWithDifficulty, instanceData in pairs(charData) do
local instanceName, maxPlayers, difficultyId, _ = strsplit(";", instanceNameWithDifficulty, 4)
if TitanUtils_TableContainsValue(localizedInstanceTable, instanceName) then
local dateToReset = TRaidLockout_UNIXTimeToDateTimeString(instanceData["Reset"])
local encounterProgress = instanceData["Progress"]
local numEncounters = instanceData["Encounters"]
local _, _, isHeroic, _, _, _, _ = GetDifficultyInfo(difficultyId)
local instanceNameColor = instanceColorPrimary
if (maxPlayers == "25") then
instanceNameColor = instanceColorSecondary
end
local heroicDifficultyMarker = ""
if (isHeroic) then
heroicDifficultyMarker = "H"
end
local progress = ""
if (encounterProgress < numEncounters) then
progress = progress .. COLOR.green .. encounterProgress
else
progress = progress .. COLOR.yellow .. encounterProgress
end
resultText = resultText .. instanceNameColor .. " - " .. instanceName .. " (" .. heroicDifficultyMarker .. maxPlayers .. ")" .. COLOR.white .. " [" .. progress ..
COLOR.yellow .. "/" .. numEncounters .. COLOR.white .. "]" .. COLOR.yellow .. " \t " ..
dateToReset .. "\n"
end
end
return resultText
end
function TRaidLockout_ToolTip_StringFormat_PlayerCharLockouts(isPlayerChar, showAllChars, numSaved, charData)
local resultText = ""
local showClassicRaids = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowClassicRaidsInTooltip")
local showTBCRaids = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowTBCRaidsInTooltip")
local showHeroicsTooltip = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowHeroicsInTooltip")
if isPlayerChar and numSaved < 1 or showAllChars and numSaved < 1 then
resultText = COLOR.green .. " - " .. L["All raids and heroics are unlocked"] .. COLOR.white .. "\n"
else
-- Show any heroics first
local heroicsResultsText = TitanUtils_Ternary(showHeroicsTooltip, TRaidLockout_ToolTip_InstanceDataLoop(
LOCALIZED_ALL_HEROIC_NAMES, charData, COLOR.heroic, COLOR.white), "")
-- Then show any classic raids
local classicResultsText = TitanUtils_Ternary(showClassicRaids, TRaidLockout_ToolTip_InstanceDataLoop(
LOCALIZED_CLASSIC_RAID_NAMES, charData, COLOR.classic, COLOR.white), "")
-- Then show any tbc raids
local tbcResultsText = TitanUtils_Ternary(showClassicRaids, TRaidLockout_ToolTip_InstanceDataLoop(
LOCALIZED_TBC_RAID_NAMES, charData, COLOR.classic, COLOR.white), "")
-- Then show any wotlk raids
local wotlkResultsText = TRaidLockout_ToolTip_InstanceDataLoop(LOCALIZED_WOTLK_RAID_NAMES, charData,
COLOR.orange, COLOR.darkorange)
resultText = resultText .. heroicsResultsText .. classicResultsText .. tbcResultsText .. wotlkResultsText
end
return resultText
end
function TRaidLockout_ToolTip_StringFormat_AnyCharLockouts(charServer, charName, numSaved, charData)
local showAllChars = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowAllCharacters")
-- Check if this is the current character
if charServer == PLAYER_REALM and charName == PLAYER_NAME then
return ""
else
if numSaved == 0 and not showAllChars then
return ""
else
if charServer == PLAYER_REALM then
return "\n" .. COLOR.yellow .. charName .. "\n" ..
TRaidLockout_ToolTip_StringFormat_PlayerCharLockouts(false, showAllChars, numSaved, charData)
else
return "\n" .. COLOR.yellow .. charName .. "-" .. charServer .. "\n" ..
TRaidLockout_ToolTip_StringFormat_PlayerCharLockouts(false, showAllChars, numSaved, charData)
end
end
end
end
function TRaidLockout_SetTooltip()
TRaidLockout_RemoveExpiredLockoutData()
tooltipText = ""
local numSaved = GetNumSavedInstances()
local showHeader = TitanGetVar(TITAN_RAIDLOCKOUT_ID, "ShowTooltipHeader")
local headerText = ""
if showHeader then
headerText = headerText .. COLOR.grey .. L["Instance Name [Bosses]"] .. "\t" .. COLOR.grey .. L["Reset Time"] ..
"\n"
end
tooltipText = tooltipText .. headerText
-- :: Loop thru LOCKOUT_DATA for ToolTip in certain order for to get ordered output ::
-- 1. output THIS player
tooltipText = tooltipText .. "\n" .. COLOR.green .. PLAYER_NAME .. COLOR.yellow .. "\n" ..
TRaidLockout_ToolTip_StringFormat_PlayerCharLockouts(true, false,
LOCKOUT_DATA["Players"][PLAYER_REALM][PLAYER_NAME]["NumSaved"],
LOCKOUT_DATA["Players"][PLAYER_REALM][PLAYER_NAME]["Lockouts"])
-- 2. loop thru THIS server, skipping the player char since it's already been output
for charName, charData in pairs(LOCKOUT_DATA["Players"][PLAYER_REALM]) do
if charData["Lockouts"] ~= nil then
tooltipText = tooltipText ..
TRaidLockout_ToolTip_StringFormat_AnyCharLockouts(PLAYER_REALM, charName,
charData["NumSaved"], charData["Lockouts"])
end
end
-- 3. loop thru all servers and SKIP THIS server since it's already been output
for serverName, character in pairs(LOCKOUT_DATA["Players"]) do
if serverName ~= PLAYER_REALM then
for charName, charData in pairs(character) do
if charData["Lockouts"] ~= nil then
tooltipText = tooltipText ..
TRaidLockout_ToolTip_StringFormat_AnyCharLockouts(serverName, charName,
charData["NumSaved"], charData["Lockouts"])
end
end
end
end
end