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Something that would take MRTK to the next level would be real world object recognition and model alignment/pose estimation natively. For example, you have a 3d model in your scene and the headset recognizes a real world object that matches and aligns the virtual model over the top of the real world object. Similar to Vueforia, Visionlib, Azure Object Anchors ect.
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Something that would take MRTK to the next level would be real world object recognition and model alignment/pose estimation natively. For example, you have a 3d model in your scene and the headset recognizes a real world object that matches and aligns the virtual model over the top of the real world object. Similar to Vueforia, Visionlib, Azure Object Anchors ect.
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