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Program.cs
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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
namespace EmojiPoc
{
class Program
{
public static readonly IList<String> UnicodedEmojies = new ReadOnlyCollection<string>(new List<String>
{
"😄", "x", "👨👩👧👦", "🙂", "🐌" , "😃", "💩", "👍", "👍🏻", "Hello😄What'sup"
});
static void Main(string[] args)
{
Console.WriteLine("EmojiOne POC Intergration");
Console.WriteLine("-------------------------");
foreach (var unicode in UnicodedEmojies)
{
Console.WriteLine("Unicode: " + unicode);
var shortName = EmojiOne.EmojiOne.ToShort(unicode);
if (unicode.Equals(shortName))
{
Console.WriteLine("(x) No shortname");
}
else
{
Console.WriteLine("(v) shortname: " + shortName);
}
var ascii = EmojiOne.EmojiOne.ShortnameToAscii(shortName);
if (shortName.Equals(ascii))
{
Console.WriteLine("(x) No ASCII");
}
else
{
Console.WriteLine("(v) ASCII: " + ascii);
}
Console.WriteLine("");
}
Console.WriteLine("Application Ended. Press <Enter> to exit...");
Console.ReadLine();
}
}
}