Otrego is a community of programmers and go-players dedicated to working together to making a community around making better, open-source software for the board game Go, also known as igo (囲碁) in Japanese, baduk (바둑) in Korean, weiqi (围棋) in Chinese.
In Otrego, we highly value developing a positive and supportive community. If you would like to participate in the Otrego Community, please read our Code of Conduct.
If you are interesting in contributing to Otrego as a developer, check out our Contributing Guide!.
In particular, we have detailed guides in our Getting Started that cover:
- Learning about the game go
- Getting started with golang
- Setting up your editor
- Getting Started with Git & Github
- Code Review in Otrego
- Setting up Katago
To help folks get up to speed with programming in the language Go (aka Golang) or the other relevant languages used by the repository, we try to label issues with approximate difficulty. Borrowing the ranking terminology used by the game Go, we use the following labeling scheme:
Difficulty:DDK
-- (Double Digit Kyu) Issues a beginner to programming in the language in the relevant repository (typically Golang) can tackle. Issues marked asDDK
should be clearly marked with the expectations and requirements by experienced Contributors to Otrego.Difficulty:Kyu
-- (Single Digit Kyu) Issues an intermediate programmer in the relevant languages can tackle. Issues marked asKyu
should have clear scope, but can assume general comptency in unit-testing, language style, and algorithms.Difficulty:Dan
-- Issues an experienced programmer can tackle.Dan
issues may have unclear scope, require complex algorithms, or require understanding & integrating with other technologies (Cloud Services, Authentication).Difficulty:Pro
-- Issues that only the most experienced contributors in Otrego should tackle.Pro
issues frequently require significant design and significant understanding of the game Go.
We expect most issues to fall in either Kyu and Dan categories.