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GenerateThumbnailForURL.m
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GenerateThumbnailForURL.m
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#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>
#include <QuickLook/QuickLook.h>
#import <Cocoa/Cocoa.h>
#import "CSVDocument.h"
#import "CSVRowObject.h"
#define THUMB_SIZE 512.0
#define ASPECT 0.8 // aspect ratio
#define NUM_ROWS 18
#define BADGE_CSV @"csv"
#define BADGE_TSV @"tab"
static CGContextRef createRGBABitmapContext(CGSize pixelSize);
//static CGContextRef createVectorContext(CGSize pixelSize)
/**
* Generate a thumbnail for file.
*
* This function's job is to create thumbnail for designated file as fast as possible.
*/
OSStatus GenerateThumbnailForURL(void *thisInterface, QLThumbnailRequestRef thumbnail, CFURLRef url, CFStringRef contentTypeUTI, CFDictionaryRef options, CGSize maxSize)
{
@autoreleasepool {
NSURL *myURL = (__bridge NSURL *)url;
NSError *theErr = nil;
// Load document data using NSStrings house methods
// For huge files, maybe guess file encoding using `file --brief --mime` and use NSFileHandle? Not for now...
NSStringEncoding stringEncoding;
NSString *fileString = [NSString stringWithContentsOfURL:myURL usedEncoding:&stringEncoding error:&theErr];
// We could not open the file, probably unknown encoding; try ISO-8859-1
if (!fileString) {
stringEncoding = NSISOLatin1StringEncoding;
fileString = [NSString stringWithContentsOfURL:myURL encoding:stringEncoding error:&theErr];
// Still no success, give up
if (!fileString) {
if (nil != theErr) {
NSLog(@"Error opening the file: %@", theErr);
}
return noErr;
}
}
// Parse the data if still interested in the thumbnail
if (false == QLThumbnailRequestIsCancelled(thumbnail)) {
CSVDocument *csvDoc = [CSVDocument new];
csvDoc.autoDetectSeparator = YES;
NSUInteger gotRows = [csvDoc numRowsFromCSVString:fileString maxRows:NUM_ROWS error:NULL];
CGFloat rowHeight = ceilf(THUMB_SIZE / MIN(MAX(4, gotRows), NUM_ROWS));
CGFloat fontSize = roundf(0.666 * rowHeight);
// Draw an icon if still interested in the thumbnail
if ((gotRows > 0) && (false == QLThumbnailRequestIsCancelled(thumbnail))) {
CGRect maxBounds = CGRectMake(0.f, 0.f, THUMB_SIZE, THUMB_SIZE);
CGRect usedBounds = CGRectMake(0.f, 0.f, 0.f, 0.f);
CGFloat badgeMaxSize = THUMB_SIZE;
CGContextRef context = createRGBABitmapContext(maxBounds.size);
//CGContextRef context = createVectorContext(maxBounds.size);
if (context) {
//CGPDFContextBeginPage(context, NULL);
// Flip CoreGraphics coordinate system
CGContextScaleCTM(context, 1.f, -1.f);
CGContextTranslateCTM(context, 0, -maxBounds.size.height);
// Create colors
CGColorRef borderColor = CGColorCreateGenericRGB(0.67f, 0.67f, 0.67f, 1.f);
CGColorRef rowBG = CGColorCreateGenericRGB(1.f, 1.f, 1.f, 1.f);
CGColorRef altRowBG = CGColorCreateGenericRGB(0.9f, 0.9f, 0.9f, 1.f);
CGFloat borderWidth = 1.f;
// We use NSGraphicsContext for the strings due to easier string drawing :P
NSGraphicsContext *nsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:(void *)context flipped:YES];
[NSGraphicsContext setCurrentContext:nsContext];
if (nil != nsContext) {
NSFont *myFont = [NSFont systemFontOfSize:fontSize];
NSColor *rowTextColor = [NSColor colorWithCalibratedWhite:0.25f alpha:1.f];
NSDictionary *stringAttributes = @{NSFontAttributeName: myFont,
NSForegroundColorAttributeName: rowTextColor};
CGFloat textXPadding = 5.f;
CGFloat cellX = 0.f;
CGFloat maxCellStringWidth;
// loop each column
for (NSString *colKey in csvDoc.columnKeys) {
if (cellX > maxBounds.size.width) {
break;
}
CGRect rowRect = CGRectMake(cellX, 0.f, maxBounds.size.width - cellX, rowHeight);
maxCellStringWidth = 0.f;
BOOL isFirstColumn = [csvDoc isFirstColumn:colKey];
BOOL altRow = NO;
// loop rows of this column
for (CSVRowObject *row in csvDoc.rows) {
// Draw background
if (isFirstColumn) {
CGContextSetFillColorWithColor(context, altRow ? altRowBG : rowBG);
CGContextFillRect(context, rowRect);
}
// Draw border
else {
CGContextMoveToPoint(context, cellX + borderWidth / 2, rowRect.origin.y);
CGContextAddLineToPoint(context, cellX + borderWidth / 2, rowRect.origin.y + rowRect.size.height);
CGContextSetStrokeColorWithColor(context, borderColor);
CGContextStrokePath(context);
}
// Draw text
NSRect textRect = NSRectFromCGRect(rowRect);
textRect.size.width -= 2 * textXPadding;
textRect.origin.x += textXPadding;
NSString *cellString = [row columnForKey:colKey];
NSSize cellSize = [cellString sizeWithAttributes:stringAttributes];
[cellString drawWithRect:textRect options:NSStringDrawingUsesLineFragmentOrigin attributes:stringAttributes];
if (cellSize.width > maxCellStringWidth) {
maxCellStringWidth = cellSize.width;
}
altRow = !altRow;
rowRect.origin.y += rowHeight;
// adjust usedBounds
if (usedBounds.size.height < rowRect.origin.y) {
usedBounds.size.height = rowRect.origin.y;
}
}
cellX += maxCellStringWidth + 2 * textXPadding;
usedBounds.size.width = cellX;
}
// adjust the bounds to respect our fixed aspect ratio - portrait
//NSLog(@"%@ is: %.2fx%.2f -- max: %.2fx%.2f", myURL, usedBounds.size.width, usedBounds.size.height, maxBounds.size.width, maxBounds.size.height);
if ((usedBounds.size.width > maxBounds.size.width && usedBounds.size.height > maxBounds.size.height)
|| (usedBounds.size.width <= usedBounds.size.height)) {
badgeMaxSize = usedBounds.size.height;
usedBounds.size.width = usedBounds.size.height * ASPECT;
}
// landscape
else {
badgeMaxSize = usedBounds.size.width;
CGFloat my_height = usedBounds.size.width * ASPECT;
if (usedBounds.size.height < my_height) {
CGRect missingRect = CGRectMake(0.f, usedBounds.size.height, ceilf(usedBounds.size.width), ceilf(my_height - usedBounds.size.height));
CGContextSetFillColorWithColor(context, rowBG);
CGContextFillRect(context, missingRect);
}
usedBounds.size.height = my_height;
}
}
//CGPDFContextEndPage(context);
CGColorRelease(borderColor);
CGColorRelease(rowBG);
CGColorRelease(altRowBG);
// Create a CGImage
CGImageRef fullImage = CGBitmapContextCreateImage(context);
CGImageRef usedImage = CGImageCreateWithImageInRect(fullImage, usedBounds);
CGImageRelease(fullImage);
// Draw the image to the thumbnail request
CGContextRef thumbContext = QLThumbnailRequestCreateContext(thumbnail, usedBounds.size, false, NULL);
CGContextDrawImage(thumbContext, usedBounds, usedImage);
CGImageRelease(usedImage);
// we no longer need the bitmap data; free (malloc'ed by createRGBABitmapContext() )
char *contextData = CGBitmapContextGetData(context);
if (contextData) {
free(contextData);
}
// Draw the CSV badge to the icon
NSGraphicsContext *thumbNsContext = [NSGraphicsContext graphicsContextWithGraphicsPort:(void *)thumbContext flipped:NO];
[NSGraphicsContext setCurrentContext:thumbNsContext];
if (nil != thumbNsContext) {
NSString *badgeString = [@" " isEqualToString:csvDoc.separator] ? BADGE_TSV : BADGE_CSV;
CGFloat badgeFontSize = ceilf(badgeMaxSize * 0.28f);
NSFont *badgeFont = [NSFont boldSystemFontOfSize:badgeFontSize];
NSColor *badgeColor = [NSColor colorWithCalibratedRed:0.05f green:0.25f blue:0.1f alpha:1.f];
NSShadow *badgeShadow = [NSShadow new];
[badgeShadow setShadowOffset:NSMakeSize(0.f, 0.f)];
[badgeShadow setShadowBlurRadius:badgeFontSize * 0.01f];
[badgeShadow setShadowColor:[NSColor whiteColor]];
// Set attributes and draw
NSDictionary *badgeAttributes = @{NSFontAttributeName: badgeFont,
NSForegroundColorAttributeName: badgeColor,
NSShadowAttributeName: badgeShadow};
NSSize badgeSize = [badgeString sizeWithAttributes:badgeAttributes];
CGFloat badge_x = (usedBounds.size.width / 2) - (badgeSize.width / 2);
CGFloat badge_y = 0.025f * badgeMaxSize;
NSRect badgeRect = NSMakeRect(badge_x, badge_y, 0.f, 0.f);
badgeRect.size = badgeSize;
[badgeString drawWithRect:badgeRect options:NSStringDrawingUsesLineFragmentOrigin attributes:badgeAttributes];
}
// Clean up
QLThumbnailRequestFlushContext(thumbnail, thumbContext);
CGContextRelease(thumbContext);
CGContextRelease(context);
}
}
}
}
return noErr;
}
void CancelThumbnailGeneration(void* thisInterface, QLThumbnailRequestRef thumbnail)
{
}
#pragma mark - Creating a bitmap context
static CGContextRef createRGBABitmapContext(CGSize pixelSize)
{
NSUInteger width = pixelSize.width;
NSUInteger height = pixelSize.height;
NSUInteger bitmapBytesPerRow = width * 4; // 1 byte per component r g b a
NSUInteger bitmapBytes = bitmapBytesPerRow * height;
// allocate needed bytes
void *bitmapData = malloc(bitmapBytes);
if (NULL == bitmapData) {
fprintf(stderr, "Oops, could not allocate bitmap data!");
return NULL;
}
// create the context
CGColorSpaceRef colorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
CGContextRef context = CGBitmapContextCreate(bitmapData, width, height, 8, bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast);
CGColorSpaceRelease(colorSpace);
// context creation fail
if (NULL == context) {
free(bitmapData);
fprintf(stderr, "Oops, could not create the context!");
return NULL;
}
return context;
}
/*
static CGContextRef createVectorContext(CGSize pixelSize)
{
CGRect mediaBox = CGRectMake(0.f, 0.f, 0.f, 0.f);
mediaBox.size = pixelSize;
// allocate needed bytes
CFMutableDataRef data = CFDataCreateMutable(kCFAllocatorDefault, 0); // unlimited size; hopefully we won't regret this :)
if (NULL == bitmapData) {
fprintf(stderr, "Oops, could not allocate mutable data!");
return NULL;
}
// create the context
CGDataConsumerRef consumer = CGDataConsumerCreateWithCFData(data);
CGContextRef context = CGPDFContextCreate(consumer, &mediaBox, NULL);
CGDataConsumerRelease(consumer);
// context creation fail
if (NULL == context) {
free(bitmapData);
fprintf(stderr, "Oops, could not create the context!");
return NULL;
}
return context;
// Don't forget creating pages
// CGPDFContextBeginPage(pdfContext, NULL);
// CGPDFContextEndPage(pdfContext);
// and release the data
// CFRelease(data);
} // */