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scene.js
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'use strict'
var request = require('request')
var async = require('async')
var resource = require('./resource')
function scene (sceneid) {
var location = 'all'
var core = {
// Add a device to a given scene
addDevice: function (deviceid) {
// Creating a promise
var promise = new Promise(function (resolve, reject) {
request.get('http://localhost:3000/resources?id=' + deviceid,
function (err, resp, body) {
if (err) reject(err)
else {
body = JSON.parse(body)
var hook = body[0]['hook']
var state = {
status: null,
bri: null,
color: null
}
request.get('http://localhost' + hook + '?key=on', function (err, resp, body) {
if (err) reject(err)
else {
state.status = body
request.get('http://localhost' + hook + '?key=bri', function (err, resp, body) {
if (err) reject(err)
else {
state.bri = body
request.get('http://localhost' + hook + '?key=color', function (err, resp, body) {
if (err) reject(err)
else {
state.color = body
// Registra dispositivo en la escena
request.post({ url: 'http://localhost:3000/scenes',
json: {
id: deviceid,
sceneid: sceneid,
location: location,
status: state.status,
bri: state.bri,
color: state.color
}},
function (err, resp, body) {
if (err) reject(err)
resolve(true)
})
}
})
}
})
}
})
}
})
})
return promise
},
// Apply the values saved on a Scene
apply: function () {
// Creating a promise
var promise = new Promise(function (resolve, reject) {
core.get()
.then(function (devices) {
devices.forEach(function (device) {
resource.set(device.id, {on: device.status, bri: device.bri, color: device.color})
})
})
.cathch(function (err) {
reject(err)
})
})
return promise
},
// Specified the location of the objects
at: function (loc) {
location = loc
return core
},
// Create a Scene with the current sates of the devices
create: function (devicesid) {
// Creating a promise
var promise = new Promise(function (resolve, reject) {
devicesid.forEach(function (id) {
core.addDevice(id)
.then(function (data) {
resolve(data)
})
.catch(function (data) {
reject(data)
})
})
})
return promise
},
// Create a Scene with the given sates of the devices
createCustom: function (states) {
var promise = new Promise(function (resolve, reject) {
async.map(states, function (device, callback) {
console.log(device)
// Registra dispositivo en la escena
request.post({ url: 'http://localhost:3000/scenes',
json: {
id: device.id,
sceneid: sceneid,
location: device.location,
status: device.on,
bri: device.bri,
color: device.color
}},
function (err, resp, body) {
if (err) callback(err)
callback(null, body)
})
}, function (err, results) {
if (err) return reject(err)
resolve(true)
})
})
return promise
},
// Delete a Scene
delete: function () {
var promise = new Promise(function (resolve, reject) {
request.del('http://localhost:3000/scenes?sceneid=' + sceneid,
function (err, resp, body) {
if (err) reject(err)
else resolve(true)
})
})
return promise
},
// Delete a device from a Scene
deleteDevice: function (deviceid) {
var promise = new Promise(function (resolve, reject) {
request.del('http://localhost:3000/scenes?sceneid=' + sceneid + '&id=' + deviceid,
function (err, resp, body) {
if (err) reject(err)
else resolve(true)
})
})
return promise
},
// Obtain all the details of a given Scene
get: function () {
var promise = new Promise(function (resolve, reject) {
request.get('http://localhost:3000/scenes?sceneid=' + sceneid,
function (err, resp, body) {
if (err) reject(err)
else if (body === 'No Row Finded!') reject(body)
else resolve(JSON.parse(body))
})
})
return promise
},
// Obtain all the Scene´s name already declared
getScenes: function () {
var promise = new Promise(function (resolve, reject) {
request.get('http://localhost:3000/scenes?',
function (err, resp, body) {
if (err) reject(err)
else if (body === 'No Row Finded!') reject(body)
else {
var scenes = []
JSON.parse(body).forEach(function (id) {
scenes.push(id['sceneid'])
})
resolve(scenes)
}
})
})
return promise
}
}
// Adapter Pattern
return {
'addDevice': function (deviceid) {
return core.addDevice(deviceid)
},
'apply': function () {
return core.apply()
},
'at': function (loc) {
return core.at(loc)
},
'create': function (devicesid) {
return core.create(devicesid)
},
'createCustom': function (states) {
return core.createCustom(states)
},
'delete': function () {
return core.delete()
},
'deleteDevice': function (devicesid) {
return core.deleteDevice(devicesid)
},
'get': function () {
return core.get()
},
'getScenes': function () {
return core.getScenes()
}
}
}
module.exports = scene
var state = [{
id: '12',
location: 'all',
on: '1',
bri: '254',
color: 'blue'
}]
scene().getScenes()
.then(function (data) {
console.log('success')
console.log(data)
})
.catch(function (data) {
console.log('error')
console.log(data)
})