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button.py
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import pygame.font
class Button():
def __init__(self, ai_settings, screen, msg):
"""Initialize button attributes."""
self.screen = screen
self.screen_rect = screen.get_rect()
# Set the dimensions and properties of the button.
self.width, self.height = 250, 70
self.button_color = (71, 230, 44)
self.text_color = (0, 0, 0)
self.font = pygame.font.Font('invasion.TTF', 30)
# Build the button's rect object and center it.
self.rect = pygame.Rect(0, 0, self.width, self.height)
self.rect.center = self.screen_rect.center
self.rect.centery = self.screen_rect.centery + 120
# The button message needs to prepped only once
self.prep_msg(msg)
def prep_msg(self, msg):
"""Turn msg into a rendered image and center text on the button."""
self.msg_image = self.font.render(msg, True, self.text_color, self.button_color)
self.msg_image_rect = self.msg_image.get_rect()
self.msg_image_rect.center = self.rect.center
self.msg_image_rect.centery = self.rect.centery - 15
def draw_button(self):
# Draw blank button and then draw message.
self.screen.fill(self.button_color, self.rect)
self.screen.blit(self.msg_image, self.msg_image_rect)
class Game_Over():
def __init__(self, ai_settings, screen, msg):
"""Initialize button attributes."""
self.screen = screen
self.screen_rect = screen.get_rect()
# Set the dimensions and properties of the button.
self.width, self.height = 400, 150
self.button_color = (230, 25, 25)
self.text_color = (0, 0, 0)
self.font = pygame.font.Font('invasion.TTF', 60)
# Build the button's rect object and center it.
self.rect = pygame.Rect(0, 0, self.width, self.height)
self.rect.center = self.screen_rect.center
self.rect.centery = self.screen_rect.centery - 75
# The button message needs to prepped only once
self.prep_msg(msg)
# Flag for game over
self.over = False
def prep_msg(self, msg):
"""Turn msg into a rendered image and center text on the button."""
self.msg_image = self.font.render(msg, True, self.text_color, self.button_color)
self.msg_image_rect = self.msg_image.get_rect()
self.msg_image_rect.center = self.rect.center
self.msg_image_rect.centery = self.rect.centery
def draw_button(self):
# Draw blank button and then draw message.
self.screen.fill(self.button_color, self.rect)
self.screen.blit(self.msg_image, self.msg_image_rect)