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Controller.java
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Controller.java
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package connectfour;
import javafx.animation.TranslateTransition;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.geometry.Point2D;
import javafx.scene.control.*;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Rectangle;
import javafx.scene.shape.Shape;
import javafx.util.Duration;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import java.util.ResourceBundle;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class Controller implements Initializable
{
private static final int COLUMNS = 7;
private static final int ROWS = 6;
private static final int CIRCLE_DIAMETER = 80;
private static final String discColor1 = "#24303E";
private static final String discColor2 = "#4CAA88";
private static String PLAYER_ONE = "Player One"; // Changes on User input
private static String PLAYER_TWO = "Player Two"; // Changes on User input
private boolean isPlayerOneTurn = true;
private Disc[][] insertedDiscsArray = new Disc[ROWS][COLUMNS];
// Array for Structural changes
@FXML
public GridPane rootGridPane;
@FXML
public Pane insertedDiscsPane;
@FXML
public Label playerNameLabel;
@FXML
public TextField playerOneTextField, playerTwoTextField;
@FXML
public Button setNamesButton;
private boolean isAllowedToInsert = true;
// Flag to prevent user from dropping multiple Discs at once
public void createPlayground()
{
setNamesButton.setOnAction(event ->
{
PLAYER_ONE = playerOneTextField.getText();
PLAYER_TWO = playerTwoTextField.getText();
});
Shape rectangleWithHoles = createGameStructuralGrid();
rootGridPane.add(rectangleWithHoles, 0, 1);
// Adding rectangleWithHoles to rootGridPane at (0,1)
List<Rectangle> rectangleList = createClickableColumns();
for (Rectangle rectangle: rectangleList)
{
rootGridPane.add(rectangle, 0, 1);
// Adding rectangles to rectangleLists
}
}
private Shape createGameStructuralGrid()
{
Shape rectangleWithHoles = new Rectangle
((COLUMNS+1)*CIRCLE_DIAMETER, (ROWS+1)*CIRCLE_DIAMETER);
for (int row=0; row < ROWS; row++) // 2D Array of Circles
{
for (int col=0; col < COLUMNS; col++)
{
Circle circle = new Circle();
circle.setRadius(CIRCLE_DIAMETER/2);
circle.setCenterX(CIRCLE_DIAMETER/2);
circle.setCenterY(CIRCLE_DIAMETER/2);
circle.setSmooth(true);
circle.setTranslateX(col * (CIRCLE_DIAMETER + 5) + CIRCLE_DIAMETER/4);
circle.setTranslateY(row * (CIRCLE_DIAMETER + 5) + CIRCLE_DIAMETER/4);
rectangleWithHoles = Shape.subtract(rectangleWithHoles, circle);
}
}
rectangleWithHoles.setFill(Color.WHITE);
return rectangleWithHoles;
}
private List<Rectangle> createClickableColumns()
{
List<Rectangle> rectangleList = new ArrayList<>();
for (int col=0; col < COLUMNS; col++)
{
Rectangle rectangle = new Rectangle
(CIRCLE_DIAMETER, (ROWS + 1) * CIRCLE_DIAMETER);
rectangle.setFill(Color.TRANSPARENT);
rectangle.setTranslateX(col * (CIRCLE_DIAMETER + 5) + CIRCLE_DIAMETER/4);
rectangle.setOnMouseEntered(event -> rectangle.setFill(Color.valueOf("#eeeeee26")));
// Hover Effect
rectangle.setOnMouseExited(event -> rectangle.setFill(Color.TRANSPARENT));
final int column = col;
rectangle.setOnMouseClicked(event ->
{
if (isAllowedToInsert)
{
isAllowedToInsert = false;
// Prevents user from dropping multiple Discs at once
insertDisc(new Disc(isPlayerOneTurn), column);
}
});
rectangleList.add(rectangle);
}
return rectangleList;
}
private void insertDisc(Disc disc, int column)
{
int row = ROWS-1;
while (row >= 0)
{
if (getDiscIfPresent(row, column) == null)
break; // To place Disc on the Top of the column
row--;
}
if (row < 0) // If the row is Full, no more Disc can be inserted
return;
insertedDiscsArray[row][column] = disc; // For Structural Changes : For Developers
insertedDiscsPane.getChildren().add(disc); // For Visual Changes : For Users
disc.setTranslateX(column * (CIRCLE_DIAMETER + 5) + CIRCLE_DIAMETER / 4.0);
int currentRow = row;
TranslateTransition translateTransition
= new TranslateTransition(Duration.seconds(0.5), disc);
translateTransition.setToY(row * (CIRCLE_DIAMETER + 5) + 60); // ****
translateTransition.setOnFinished(event ->
{
isAllowedToInsert = true; // Allows next Disc to be dropped
if (gameEnded(currentRow, column))
{
gameOver();
return; // Ends the Game
}
isPlayerOneTurn = !isPlayerOneTurn; // Toggling b/w the Players
playerNameLabel.setText(isPlayerOneTurn? PLAYER_ONE : PLAYER_TWO);
// Changing Players
});
translateTransition.play(); // To play the Animation
}
private boolean gameEnded(int row, int column)
{
List<Point2D> verticalPoints = IntStream.rangeClosed(row-3, row+3) // 0,1,2,3,4,5
.mapToObj(r -> new Point2D(r, column)).collect(Collectors.toList());
// Point2D --> 0,3 1,3 2,3 3,3 4,3 5,3
List<Point2D> horizontalPoints = IntStream.rangeClosed(column-3, column+3)
.mapToObj(c -> new Point2D(row, c)).collect(Collectors.toList());
Point2D startPoint1 = new Point2D(row-3, column+3);
List<Point2D> diagonal1Points = IntStream.rangeClosed(0, 6)
.mapToObj(i -> startPoint1.add(i, -i)).collect(Collectors.toList());
Point2D startPoint2 = new Point2D(row-3, column-3);
List<Point2D> diagonal2Points = IntStream.rangeClosed(0, 6)
.mapToObj(i -> startPoint2.add(i, i)).collect(Collectors.toList());
boolean isEnded = checkCombinations(verticalPoints) || checkCombinations(horizontalPoints)
|| checkCombinations(diagonal1Points) || checkCombinations(diagonal2Points);
// Checking for Matches !!
return isEnded;
}
private boolean checkCombinations(List<Point2D> points)
{
int chain = 0;
for (Point2D point : points)
{
int rowIndexForArray = (int) point.getX();
int columnIndexForArray = (int) point.getY();
Disc disc = getDiscIfPresent(rowIndexForArray, columnIndexForArray);
if (disc != null && disc.isPlayerOneMove == isPlayerOneTurn)
{
chain++;
if (chain == 4)
{
return true;
}
}
else
{
chain = 0;
}
}
return false;
}
private Disc getDiscIfPresent(int row, int column)
// To Prevent ArrayIndexOutOfBoundException
{
if (row >= ROWS || row < 0 || column >= COLUMNS || column < 0)
return null;
return insertedDiscsArray[row][column];
}
private void gameOver()
{
String winner = isPlayerOneTurn? PLAYER_ONE : PLAYER_TWO;
System.out.println("Winner is : " +winner);
Alert alert = new Alert(Alert.AlertType.INFORMATION);
alert.setTitle("Connect 4");
alert.setHeaderText("The Winner is : " +winner+ " !!");
alert.setContentText("Want to play again ?");
ButtonType yesBtn = new ButtonType("Yes");
ButtonType noBtn = new ButtonType("No, Exit");
alert.getButtonTypes().setAll(yesBtn, noBtn);
Platform.runLater( () ->
{
Optional<ButtonType> btnClicked = alert.showAndWait();
if (btnClicked.isPresent() && btnClicked.get() == yesBtn)
{
// Yes will Reset the Game
resetGame();
}
else
{
// No will Close the Game
Platform.exit(); // Closes the Virtual Machine
System.exit(0); // Closes the Application
}
});
}
public void resetGame() // Accesible in Main as well
{
// Visually
insertedDiscsPane.getChildren().clear(); // Remove all Inserted Disc from Pane
// Structurally
for (int row=0; row < insertedDiscsArray.length; row++)
{
for (int col=0; col < insertedDiscsArray[row].length; col++)
{
insertedDiscsArray[row][col] = null;
// Make all elements of insertedDiscsArray = NULL
}
}
isPlayerOneTurn = true;
playerNameLabel.setText(PLAYER_ONE);
createPlayground(); // Prepare a fresh Playground
}
private static class Disc extends Circle
{
private final boolean isPlayerOneMove;
public Disc(boolean isPlayerOneMove)
{
this.isPlayerOneMove = isPlayerOneMove;
setRadius(CIRCLE_DIAMETER/2);
setCenterX(CIRCLE_DIAMETER/2);
setCenterX(CIRCLE_DIAMETER/2);
setFill(isPlayerOneMove? Color.valueOf(discColor1) : Color.valueOf(discColor2));
}
}
@Override
public void initialize(URL location, ResourceBundle resources)
{ }
}