From 7b7b1e3508f1db8a1ecfa7edd535e47511257b58 Mon Sep 17 00:00:00 2001 From: Paul Manias Date: Sat, 12 Oct 2024 15:23:01 +0100 Subject: [PATCH] Cleanup --- readme.md | 3 ++- src/svg/class_svg.cpp | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/readme.md b/readme.md index 06dadac3e..687ee9909 100644 --- a/readme.md +++ b/readme.md @@ -92,7 +92,8 @@ Please refer to the following Wiki pages for information on how to build Parasol A successful build and installation will create a `parasol` command tool, which is [documented here](https://github.com/parasol-framework/parasol/wiki/Parasol-Cmd-Tool). -Please refer to our [customisation wiki page](https://github.com/parasol-framework/parasol/wiki/Customising-Your-Build) for information on customising your build. +> [!TIP] +> Please refer to our [customisation wiki page](https://github.com/parasol-framework/parasol/wiki/Customising-Your-Build) for information on customising your build. ## 4. Next Steps diff --git a/src/svg/class_svg.cpp b/src/svg/class_svg.cpp index 5d2b38f7a..58a4b717b 100644 --- a/src/svg/class_svg.cpp +++ b/src/svg/class_svg.cpp @@ -192,7 +192,7 @@ static ERR SVG_ParseSymbol(extSVG *Self, struct svg::ParseSymbol *Args) /********************************************************************************************************************* -METHOD- -Render: Render the scene to a target Bitamp. +Render: Render the scene to a target Bitmap. This method will render the vector scene directly to a target bitmap at coordinates `(X,Y)` and scaled to the desired `(Width,Height)`.