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game.js
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game.js
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var userClickedPattern = [];
var gamePattern = [];
var level = 0
var buttonColours = ["red", "blue", "green", "yellow"];
//Generates the next button that lights up and is added the game sequence
function nextSequence(){
userClickedPattern = []
level += 1
$("h1").text("Level "+ level)
var randomNumber = Math.floor(Math.random() * 4);
var randomChosenColour = buttonColours[randomNumber];
gamePattern.push(randomChosenColour);
$("#"+ randomChosenColour).fadeIn(100).fadeOut(100).fadeIn(100);
playSound(randomChosenColour);
};
//When user clicks any of the html buttons the sound for that button is pressed
//and the pressing action is animated and finally checked to see if its the right answer
$(".btn").on('click', function (){
var userChosenColour = $(this).attr("id");
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length-1);
});
//audio generator
function playSound(name){
var audio = new Audio("sounds/" + name + '.mp3');
audio.play();
}
//this function when activated adds the pressed animation and removes it after
// 100 miliseconds to give the flashing action
function animatePress(currentColour){
var pressedButton = $('#'+ currentColour);
$(pressedButton).addClass('pressed');
setTimeout(function (){$(pressedButton).removeClass('pressed')}, 100);
};
//Game start control, when gameStarted is false if any button is pressed the first
// level/sequence is intiated and gameStarted is set to true.
var gameStarted = false
$(document).keypress(function(){
if (!gameStarted){
nextSequence();
gameStarted = true;
}
});
//This function checks the input of the player at every step of the sequence.
function checkAnswer(currentLevel) {
if (gamePattern[currentLevel] === userClickedPattern[currentLevel]) {
console.log("success");
if (userClickedPattern.length === gamePattern.length){
setTimeout(function () {
nextSequence();
}, 1000);
}
} else {
console.log("wrong");
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function () {
$("body").removeClass("game-over");
}, 200);
$("#level-title").text("Game Over, Press Any Key to Restart");
startOver()
}
}
//Game Restart
function startOver(){
userClickedPattern = [];
gamePattern = [];
gameStarted = false;
level = 0;
}