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HarmonyDB.Playground/HarmonyDB.Playground.Web/Views/Home/Loops.ru.resx

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<value>Лад</value>
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</data>
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<data name="Second Tonality" xml:space="preserve">
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<value>Следующая тональность</value>
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<value>Следующая возможная тональность</value>
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</data>
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<data name="See the most popular chord progressions" xml:space="preserve">
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<value>Популярные аккордовые последовательности</value>

HarmonyDB.Playground/HarmonyDB.Playground.Web/Views/Shared/Structure/LoopsPercentiles.cshtml

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<table class="table table-bordered table-sm">
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<thead>
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<tr>
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<th>Percentile</th>
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<th>@ViewLocalizer["Percentile"]</th>
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@for (var i = 0; i <= 100; i += 10)
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{
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<th>@i%</th>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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mimetype: application/x-microsoft.net.object.soap.base64
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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<xsd:element name="resheader">
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="Average Coverage" xml:space="preserve">
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<value>Среднее покрытие</value>
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</data>
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<data name="Percentile" xml:space="preserve">
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<value>Процентиль</value>
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</data>
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<data name="Scale Score" xml:space="preserve">
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<value>Оценка</value>
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</data>
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<data name="Tonality Confidence" xml:space="preserve">
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<value>Уверенность</value>
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</data>
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<data name="Tonic Confidence" xml:space="preserve">
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<value>Уверенность без учета лада</value>
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</data>
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<data name="Tonic Score" xml:space="preserve">
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<value>Оценка без учета лада</value>
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</data>
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<data name="Total Occurrences" xml:space="preserve">
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<value>Всего повторений</value>
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</data>
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<data name="Total Songs" xml:space="preserve">
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<value>Всего песен</value>
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</data>
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<data name="Total Successions" xml:space="preserve">
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<value>Всего повторений подряд</value>
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</data>
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</root>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
5+
6+
Version 2.0
7+
8+
The primary goals of this format is to allow a simple XML format
9+
that is mostly human readable. The generation and parsing of the
10+
various data types are done through the TypeConverter classes
11+
associated with the data types.
12+
13+
Example:
14+
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... ado.net/XML headers & schema ...
16+
<resheader name="resmimetype">text/microsoft-resx</resheader>
17+
<resheader name="version">2.0</resheader>
18+
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19+
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20+
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21+
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
31+
name/value pairs.
32+
33+
Each data row contains a name, and value. The row also contains a
34+
type or mimetype. Type corresponds to a .NET class that support
35+
text/value conversion through the TypeConverter architecture.
36+
Classes that don't support this are serialized and stored with the
37+
mimetype set.
38+
39+
The mimetype is used for serialized objects, and tells the
40+
ResXResourceReader how to depersist the object. This is currently not
41+
extensible. For a given mimetype the value must be set accordingly:
42+
43+
Note - application/x-microsoft.net.object.binary.base64 is the format
44+
that the ResXResourceWriter will generate, however the reader can
45+
read any of the formats listed below.
46+
47+
mimetype: application/x-microsoft.net.object.binary.base64
48+
value : The object must be serialized with
49+
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50+
: and then encoded with base64 encoding.
51+
52+
mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55+
: and then encoded with base64 encoding.
56+
57+
mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
59+
: using a System.ComponentModel.TypeConverter
60+
: and then encoded with base64 encoding.
61+
-->
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<value>2.0</value>
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</resheader>
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<data name="Interpreted" xml:space="preserve">
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<value>Интерпретация</value>
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</data>
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<data name="Normalized" xml:space="preserve">
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<value>Нормализация</value>
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</data>
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<data name="View mode" xml:space="preserve">
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<value>Режим</value>
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</data>
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</root>

HarmonyDB.Playground/HarmonyDB.Playground.Web/Views/Tonalities/Loop.cshtml

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</tr>
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}
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<tr>
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<td class="fw-bold">@ViewLocalizer["Relative Tonality<br/>(if not second)"]</td>
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<td class="fw-bold">@ViewLocalizer["Relative Tonality<br />(if not second)"]</td>
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@if (secondPredicted != relativeToPredicted)
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{
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<td class="fw-bold">@relativeToPredicted.ToLoopTonalityTitle(predictedViewMode)</td>
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@foreach (var (link, i) in response.LinkStatistics.OrderByDescending(x => x.TotalWeight).WithIndices().Where(x => x.x.Examples.Any()))
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{
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<div class="mt-4 mb-2">
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<h5 class="d-inline-block" id="examples-@i">@link.DerivedTonalityIndex.ToLoopTonalityTitle(predictedViewMode) @(link.DerivedFromKnown ? ViewLocalizer["Known"] : ViewLocalizer["Predicted"]) Examples</h5>
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<h5 class="d-inline-block" id="examples-@i">@link.DerivedTonalityIndex.ToLoopTonalityTitle(predictedViewMode) @(link.DerivedFromKnown ? ViewLocalizer["Known"] : ViewLocalizer["Predicted"]) @ViewLocalizer["Examples"]</h5>
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<a href="#statistics" class="btn btn-xs btn-outline-secondary ms-2 mb-1">↑ @ViewLocalizer["Back to Statistics"]</a>
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</div>
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