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OSCeleton.pd
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#N canvas 68 104 816 607 10;
#X declare -lib mrpeach -lib Gem;
#X obj 53 109 pipelist;
#X obj 56 84 unpackOSC;
#X obj 464 91 gemwin;
#X msg 470 66 0 \, destroy;
#X obj 664 80 gemhead;
#X obj 664 122 world_light;
#X obj 664 101 rotateXYZ 9 9 0;
#X msg 464 46 reset \, lighting 1 \, view -5 0 4 \, create \, 1;
#X text 719 45 <-- start here;
#X obj 270 143 voiceprompts;
#X obj 53 251 flip-instance-joint;
#X obj 55 294 route 1 2 3 4 5 6 7 8 9;
#X obj 191 320 draw-skeleton;
#X obj 55 506 draw-skeleton;
#X obj 181 340 draw-skeleton;
#X obj 161 360 draw-skeleton;
#X obj 149 380 draw-skeleton;
#X obj 134 400 draw-skeleton;
#X obj 121 420 draw-skeleton;
#X obj 109 440 draw-skeleton;
#X obj 94 460 draw-skeleton;
#X obj 75 482 draw-skeleton;
#X obj 223 241 bang;
#X obj 224 265 send draw-skeleton-reset;
#X obj 53 193 route /joint /new_skel;
#X obj 293 300 list split 1;
#X obj 85 163 pddp/print;
#X obj 325 324 list trim;
#N canvas 994 284 647 305 record 0;
#X obj 49 22 inlet;
#X obj 206 237 qlist;
#X obj 206 164 list prepend add;
#X obj 206 193 list trim;
#X obj 275 91 timer;
#X obj 206 135 list prepend;
#X obj 149 63 trigger bang anything bang;
#X obj 110 33 pddp/print;
#X msg 218 215 write qlist.txt;
#X msg 335 215 clear;
#X obj 206 112 list prepend osceleton;
#X connect 0 0 6 0;
#X connect 0 0 7 0;
#X connect 2 0 3 0;
#X connect 3 0 1 0;
#X connect 4 0 5 1;
#X connect 5 0 2 0;
#X connect 6 0 4 0;
#X connect 6 1 10 0;
#X connect 6 2 4 1;
#X connect 8 0 1 0;
#X connect 9 0 1 0;
#X connect 10 0 5 0;
#X restore 94 138 pd record data;
#X obj 326 418 partying;
#X msg 352 386 voice.wav;
#X msg 369 367 partying.wav;
#X obj 538 14 import mrpeach Gem;
#X obj 53 37 udpreceive 7110;
#X connect 0 0 9 0;
#X connect 0 0 24 0;
#X connect 0 0 26 0;
#X connect 0 0 28 0;
#X connect 1 0 0 0;
#X connect 1 1 0 1;
#X connect 3 0 2 0;
#X connect 4 0 6 0;
#X connect 6 0 5 0;
#X connect 7 0 2 0;
#X connect 10 0 11 0;
#X connect 10 0 25 0;
#X connect 11 0 13 0;
#X connect 11 1 21 0;
#X connect 11 2 20 0;
#X connect 11 3 19 0;
#X connect 11 4 18 0;
#X connect 11 5 17 0;
#X connect 11 6 16 0;
#X connect 11 7 15 0;
#X connect 11 8 14 0;
#X connect 11 9 12 0;
#X connect 22 0 23 0;
#X connect 24 0 10 0;
#X connect 24 1 22 0;
#X connect 25 1 27 0;
#X connect 27 0 29 0;
#X connect 30 0 29 1;
#X connect 31 0 29 1;
#X connect 33 0 1 0;