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No idea if a plugin crashing breaks the build. If so the urllib call should be inside a try block, and if we get an error we should just break the loop
The text was updated successfully, but these errors were encountered:
A plugin crash breaks the build indeed.
As the build task is a long running process, I think that, if a network error occurs, we can try a fixed number of times before giving up.
No idea if a plugin crashing breaks the build. If so the urllib call should be inside a try block, and if we get an error we should just break the loop
The text was updated successfully, but these errors were encountered: