From 1949ba369c01f0b196ad46160b00cd1150598264 Mon Sep 17 00:00:00 2001 From: peeweek Date: Sat, 13 Apr 2019 21:55:39 +0200 Subject: [PATCH] Added profile and template for macOS --- Assets/BuildProfiles/Profiles/macOS.asset | 19 +++++++++++++++++ .../BuildProfiles/Profiles/macOS.asset.meta | 8 +++++++ Assets/BuildProfiles/Release macOS.asset | 21 +++++++++++++++++++ Assets/BuildProfiles/Release macOS.asset.meta | 8 +++++++ ProjectSettings/GraphicsSettings.asset | 1 + 5 files changed, 57 insertions(+) create mode 100644 Assets/BuildProfiles/Profiles/macOS.asset create mode 100644 Assets/BuildProfiles/Profiles/macOS.asset.meta create mode 100644 Assets/BuildProfiles/Release macOS.asset create mode 100644 Assets/BuildProfiles/Release macOS.asset.meta diff --git a/Assets/BuildProfiles/Profiles/macOS.asset b/Assets/BuildProfiles/Profiles/macOS.asset new file mode 100644 index 0000000..c87ecca --- /dev/null +++ b/Assets/BuildProfiles/Profiles/macOS.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 62b860e5f224c0d49b730dc9c1365211, type: 3} + m_Name: macOS + m_EditorClassIdentifier: + Name: macOS + Category: Release + IL2CPP: 0 + DevPlayer: 0 + Target: 2 diff --git a/Assets/BuildProfiles/Profiles/macOS.asset.meta b/Assets/BuildProfiles/Profiles/macOS.asset.meta new file mode 100644 index 0000000..8cf1ad1 --- /dev/null +++ b/Assets/BuildProfiles/Profiles/macOS.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 22aa6b8be0f3edc42833cc0e9dcb9879 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/BuildProfiles/Release macOS.asset b/Assets/BuildProfiles/Release macOS.asset new file mode 100644 index 0000000..9a068d3 --- /dev/null +++ b/Assets/BuildProfiles/Release macOS.asset @@ -0,0 +1,21 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c7d5bb3f971603247917785e7ea66453, type: 3} + m_Name: Release macOS + m_EditorClassIdentifier: + Name: + Category: macOS + BuildEnabled: 1 + BuildPath: Build/HDSimpleGame-macOS/ + ExecutableName: HDSimpleGame.app + Profile: {fileID: 11400000, guid: 22aa6b8be0f3edc42833cc0e9dcb9879, type: 2} + SceneList: {fileID: 11400000, guid: b1faf02d35845a64d96d5e6cf15f00b9, type: 2} diff --git a/Assets/BuildProfiles/Release macOS.asset.meta b/Assets/BuildProfiles/Release macOS.asset.meta new file mode 100644 index 0000000..448feb6 --- /dev/null +++ b/Assets/BuildProfiles/Release macOS.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d73f67cf3eb76eb4889fed324c6457b9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index ff4d9ca..14d4cdc 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -38,6 +38,7 @@ GraphicsSettings: - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}