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preprocessor.h
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preprocessor.h
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// Copyright 2010-2022 Google LLC
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file contains the presolving code for a LinearProgram.
//
// A classical reference is:
// E. D. Andersen, K. D. Andersen, "Presolving in linear programming.",
// Mathematical Programming 71 (1995) 221-245.
#ifndef OR_TOOLS_GLOP_PREPROCESSOR_H_
#define OR_TOOLS_GLOP_PREPROCESSOR_H_
#include <deque>
#include <memory>
#include <string>
#include <vector>
#include "ortools/base/strong_vector.h"
#include "ortools/glop/parameters.pb.h"
#include "ortools/glop/revised_simplex.h"
#include "ortools/lp_data/lp_data.h"
#include "ortools/lp_data/lp_types.h"
#include "ortools/lp_data/matrix_scaler.h"
namespace operations_research {
namespace glop {
// --------------------------------------------------------
// Preprocessor
// --------------------------------------------------------
// This is the base class for preprocessors.
//
// TODO(user): On most preprocessors, calling Run() more than once will not work
// as expected. Fix? or document and crash in debug if this happens.
class Preprocessor {
public:
explicit Preprocessor(const GlopParameters* parameters);
Preprocessor(const Preprocessor&) = delete;
Preprocessor& operator=(const Preprocessor&) = delete;
virtual ~Preprocessor();
// Runs the preprocessor by modifying the given linear program. Returns true
// if a postsolve step will be needed (i.e. RecoverSolution() is not the
// identity function). Also updates status_ to something different from
// ProblemStatus::INIT if the problem was solved (including bad statuses
// like ProblemStatus::ABNORMAL, ProblemStatus::INFEASIBLE, etc.).
virtual bool Run(LinearProgram* lp) = 0;
// Stores the optimal solution of the linear program that was passed to
// Run(). The given solution needs to be set to the optimal solution of the
// linear program "modified" by Run().
virtual void RecoverSolution(ProblemSolution* solution) const = 0;
// Returns the status of the preprocessor.
// A status different from ProblemStatus::INIT means that the problem is
// solved and there is not need to call subsequent preprocessors.
ProblemStatus status() const { return status_; }
// Some preprocessors only need minimal changes when used with integer
// variables in a MIP context. Setting this to true allows to consider integer
// variables as integer in these preprocessors.
//
// Not all preprocessors handle integer variables correctly, calling this
// function on them will cause a LOG(FATAL).
virtual void UseInMipContext() { in_mip_context_ = true; }
void SetTimeLimit(TimeLimit* time_limit) { time_limit_ = time_limit; }
protected:
// Returns true if a is less than b (or slighlty greater than b with a given
// tolerance).
bool IsSmallerWithinFeasibilityTolerance(Fractional a, Fractional b) const {
return ::operations_research::IsSmallerWithinTolerance(
a, b, parameters_.solution_feasibility_tolerance());
}
bool IsSmallerWithinPreprocessorZeroTolerance(Fractional a,
Fractional b) const {
// TODO(user): use an absolute tolerance here to be even more defensive?
return ::operations_research::IsSmallerWithinTolerance(
a, b, parameters_.preprocessor_zero_tolerance());
}
ProblemStatus status_;
const GlopParameters& parameters_;
bool in_mip_context_;
std::unique_ptr<TimeLimit> infinite_time_limit_;
TimeLimit* time_limit_;
};
// --------------------------------------------------------
// MainLpPreprocessor
// --------------------------------------------------------
// This is the main LP preprocessor responsible for calling all the other
// preprocessors in this file, possibly more than once.
class MainLpPreprocessor : public Preprocessor {
public:
explicit MainLpPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
MainLpPreprocessor(const MainLpPreprocessor&) = delete;
MainLpPreprocessor& operator=(const MainLpPreprocessor&) = delete;
~MainLpPreprocessor() override {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const override;
// Like RecoverSolution but destroys data structures as it goes to reduce peak
// RAM use. After calling this the MainLpPreprocessor object may no longer be
// used.
void DestructiveRecoverSolution(ProblemSolution* solution);
void SetLogger(SolverLogger* logger) { logger_ = logger; }
private:
// Runs the given preprocessor and push it on preprocessors_ for the postsolve
// step when needed.
void RunAndPushIfRelevant(std::unique_ptr<Preprocessor> preprocessor,
const std::string& name, TimeLimit* time_limit,
LinearProgram* lp);
// Stack of preprocessors currently applied to the lp that needs postsolve.
std::vector<std::unique_ptr<Preprocessor>> preprocessors_;
// Helpers for logging during presolve.
SolverLogger default_logger_;
SolverLogger* logger_ = &default_logger_;
// Initial dimension of the lp given to Run(), for displaying purpose.
EntryIndex initial_num_entries_;
RowIndex initial_num_rows_;
ColIndex initial_num_cols_;
};
// --------------------------------------------------------
// ColumnDeletionHelper
// --------------------------------------------------------
// Some preprocessors need to save columns/rows of the matrix for the postsolve.
// This class helps them do that.
//
// Note that we used to simply use a SparseMatrix, which is like a vector of
// SparseColumn. However on large problem with 10+ millions columns, each empty
// SparseColumn take 48 bytes, so if we run like 10 presolve step that save as
// little as 1 columns, we already are at 4GB memory for nothing!
class ColumnsSaver {
public:
// Saves a column. The first version CHECKs that it is not already done.
void SaveColumn(ColIndex col, const SparseColumn& column);
void SaveColumnIfNotAlreadyDone(ColIndex col, const SparseColumn& column);
// Returns the saved column. The first version CHECKs that it was saved.
const SparseColumn& SavedColumn(ColIndex col) const;
const SparseColumn& SavedOrEmptyColumn(ColIndex col) const;
private:
SparseColumn empty_column_;
absl::flat_hash_map<ColIndex, int> saved_columns_index_;
// TODO(user): We could optimize further since all these are read only, we
// could use a CompactSparseMatrix instead.
std::deque<SparseColumn> saved_columns_;
};
// Help preprocessors deal with column deletion.
class ColumnDeletionHelper {
public:
ColumnDeletionHelper() {}
ColumnDeletionHelper(const ColumnDeletionHelper&) = delete;
ColumnDeletionHelper& operator=(const ColumnDeletionHelper&) = delete;
// Remember the given column as "deleted" so that it can later be restored
// by RestoreDeletedColumns(). Optionally, the caller may indicate the
// value and status of the corresponding variable so that it is automatically
// restored; if they don't then the restored value and status will be junk
// and must be set by the caller.
//
// The actual deletion is done by LinearProgram::DeleteColumns().
void MarkColumnForDeletion(ColIndex col);
void MarkColumnForDeletionWithState(ColIndex col, Fractional value,
VariableStatus status);
// From a solution omitting the deleted column, expands it and inserts the
// deleted columns. If values and statuses for the corresponding variables
// were saved, they'll be restored.
void RestoreDeletedColumns(ProblemSolution* solution) const;
// Returns whether or not the given column is marked for deletion.
bool IsColumnMarked(ColIndex col) const {
return col < is_column_deleted_.size() && is_column_deleted_[col];
}
// Returns a Boolean vector of the column to be deleted.
const DenseBooleanRow& GetMarkedColumns() const { return is_column_deleted_; }
// Returns true if no columns have been marked for deletion.
bool IsEmpty() const { return is_column_deleted_.empty(); }
// Restores the class to its initial state.
void Clear();
// Returns the value that will be restored by
// RestoreDeletedColumnInSolution(). Note that only the marked position value
// make sense.
const DenseRow& GetStoredValue() const { return stored_value_; }
private:
DenseBooleanRow is_column_deleted_;
// Note that this vector has the same size as is_column_deleted_ and that
// the value of the variable corresponding to a deleted column col is stored
// at position col. Values of columns not deleted are not used. We use this
// data structure so columns can be deleted in any order if needed.
DenseRow stored_value_;
VariableStatusRow stored_status_;
};
// --------------------------------------------------------
// RowDeletionHelper
// --------------------------------------------------------
// Help preprocessors deal with row deletion.
class RowDeletionHelper {
public:
RowDeletionHelper() {}
RowDeletionHelper(const RowDeletionHelper&) = delete;
RowDeletionHelper& operator=(const RowDeletionHelper&) = delete;
// Returns true if no rows have been marked for deletion.
bool IsEmpty() const { return is_row_deleted_.empty(); }
// Restores the class to its initial state.
void Clear();
// Adds a deleted row to the helper.
void MarkRowForDeletion(RowIndex row);
// If the given row was marked for deletion, unmark it.
void UnmarkRow(RowIndex row);
// Returns a Boolean vector of the row to be deleted.
const DenseBooleanColumn& GetMarkedRows() const;
// Returns whether or not the given row is marked for deletion.
bool IsRowMarked(RowIndex row) const {
return row < is_row_deleted_.size() && is_row_deleted_[row];
}
// From a solution without the deleted rows, expand it by restoring
// the deleted rows to a VariableStatus::BASIC status with 0.0 value.
// This latter value is important, many preprocessors rely on it.
void RestoreDeletedRows(ProblemSolution* solution) const;
private:
DenseBooleanColumn is_row_deleted_;
};
// --------------------------------------------------------
// EmptyColumnPreprocessor
// --------------------------------------------------------
// Removes the empty columns from the problem.
class EmptyColumnPreprocessor : public Preprocessor {
public:
explicit EmptyColumnPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
EmptyColumnPreprocessor(const EmptyColumnPreprocessor&) = delete;
EmptyColumnPreprocessor& operator=(const EmptyColumnPreprocessor&) = delete;
~EmptyColumnPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
ColumnDeletionHelper column_deletion_helper_;
};
// --------------------------------------------------------
// ProportionalColumnPreprocessor
// --------------------------------------------------------
// Removes the proportional columns from the problem when possible. Two columns
// are proportional if one is a non-zero scalar multiple of the other.
//
// Note that in the linear programming literature, two proportional columns are
// usually called duplicates. The notion is the same once the problem has been
// scaled. However, during presolve the columns can't be assumed to be scaled,
// so it makes sense to use the more general notion of proportional columns.
class ProportionalColumnPreprocessor : public Preprocessor {
public:
explicit ProportionalColumnPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
ProportionalColumnPreprocessor(const ProportionalColumnPreprocessor&) =
delete;
ProportionalColumnPreprocessor& operator=(
const ProportionalColumnPreprocessor&) = delete;
~ProportionalColumnPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
void UseInMipContext() final { LOG(FATAL) << "Not implemented."; }
private:
// Postsolve information about proportional columns with the same scaled cost
// that were merged during presolve.
// The proportionality factor of each column. If two columns are proportional
// with factor p1 and p2 then p1 times the first column is the same as p2
// times the second column.
DenseRow column_factors_;
// If merged_columns_[col] != kInvalidCol, then column col has been merged
// into the column merged_columns_[col].
ColMapping merged_columns_;
// The old and new variable bounds.
DenseRow lower_bounds_;
DenseRow upper_bounds_;
DenseRow new_lower_bounds_;
DenseRow new_upper_bounds_;
ColumnDeletionHelper column_deletion_helper_;
};
// --------------------------------------------------------
// ProportionalRowPreprocessor
// --------------------------------------------------------
// Removes the proportional rows from the problem.
// The linear programming literature also calls such rows duplicates, see the
// same remark above for columns in ProportionalColumnPreprocessor.
class ProportionalRowPreprocessor : public Preprocessor {
public:
explicit ProportionalRowPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
ProportionalRowPreprocessor(const ProportionalRowPreprocessor&) = delete;
ProportionalRowPreprocessor& operator=(const ProportionalRowPreprocessor&) =
delete;
~ProportionalRowPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
// Informations about proportional rows, only filled for such rows.
DenseColumn row_factors_;
RowMapping upper_bound_sources_;
RowMapping lower_bound_sources_;
bool lp_is_maximization_problem_;
RowDeletionHelper row_deletion_helper_;
};
// --------------------------------------------------------
// SingletonPreprocessor
// --------------------------------------------------------
// Removes as many singleton rows and singleton columns as possible from the
// problem. Note that not all types of singleton columns can be removed. See the
// comments below on the SingletonPreprocessor functions for more details.
//
// TODO(user): Generalize the design used in this preprocessor to a general
// "propagation" framework in order to apply as many reductions as possible in
// an efficient manner.
// Holds a triplet (row, col, coefficient).
struct MatrixEntry {
MatrixEntry(RowIndex _row, ColIndex _col, Fractional _coeff)
: row(_row), col(_col), coeff(_coeff) {}
RowIndex row;
ColIndex col;
Fractional coeff;
};
// Stores the information needed to undo a singleton row/column deletion.
class SingletonUndo {
public:
// The type of a given operation.
typedef enum {
ZERO_COST_SINGLETON_COLUMN,
SINGLETON_ROW,
SINGLETON_COLUMN_IN_EQUALITY,
MAKE_CONSTRAINT_AN_EQUALITY,
} OperationType;
// Stores the information, which together with the field deleted_columns_ and
// deleted_rows_ of SingletonPreprocessor, are needed to undo an operation
// with the given type. Note that all the arguments must refer to the linear
// program BEFORE the operation is applied.
SingletonUndo(OperationType type, const LinearProgram& lp, MatrixEntry e,
ConstraintStatus status);
// Undo the operation saved in this class, taking into account the saved
// column and row (at the row/col given by Entry()) passed by the calling
// instance of SingletonPreprocessor. Note that the operations must be undone
// in the reverse order of the one in which they were applied.
void Undo(const GlopParameters& parameters, const SparseColumn& saved_column,
const SparseColumn& saved_row, ProblemSolution* solution) const;
const MatrixEntry& Entry() const { return e_; }
private:
// Actual undo functions for each OperationType.
// Undo() just calls the correct one.
void SingletonRowUndo(const SparseColumn& saved_column,
ProblemSolution* solution) const;
void ZeroCostSingletonColumnUndo(const GlopParameters& parameters,
const SparseColumn& saved_row,
ProblemSolution* solution) const;
void SingletonColumnInEqualityUndo(const GlopParameters& parameters,
const SparseColumn& saved_row,
ProblemSolution* solution) const;
void MakeConstraintAnEqualityUndo(ProblemSolution* solution) const;
// All the information needed during undo.
OperationType type_;
bool is_maximization_;
MatrixEntry e_;
Fractional cost_;
// TODO(user): regroup the pair (lower bound, upper bound) in a bound class?
Fractional variable_lower_bound_;
Fractional variable_upper_bound_;
Fractional constraint_lower_bound_;
Fractional constraint_upper_bound_;
// This in only used with MAKE_CONSTRAINT_AN_EQUALITY undo.
// TODO(user): Clean that up using many Undo classes and virtual functions.
ConstraintStatus constraint_status_;
};
// Deletes as many singleton rows or singleton columns as possible. Note that
// each time we delete a row or a column, new singletons may be created.
class SingletonPreprocessor : public Preprocessor {
public:
explicit SingletonPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
SingletonPreprocessor(const SingletonPreprocessor&) = delete;
SingletonPreprocessor& operator=(const SingletonPreprocessor&) = delete;
~SingletonPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
// Returns the MatrixEntry of the given singleton row or column, taking into
// account the rows and columns that were already deleted.
MatrixEntry GetSingletonColumnMatrixEntry(ColIndex col,
const SparseMatrix& matrix);
MatrixEntry GetSingletonRowMatrixEntry(RowIndex row,
const SparseMatrix& matrix_transpose);
// A singleton row can always be removed by changing the corresponding
// variable bounds to take into account the bounds on this singleton row.
void DeleteSingletonRow(MatrixEntry e, LinearProgram* lp);
// Internal operation when removing a zero-cost singleton column corresponding
// to the given entry. This modifies the constraint bounds to take into acount
// the bounds of the corresponding variable.
void UpdateConstraintBoundsWithVariableBounds(MatrixEntry e,
LinearProgram* lp);
// Checks if all other variables in the constraint are integer and the
// coefficients are divisible by the coefficient of the singleton variable.
bool IntegerSingletonColumnIsRemovable(const MatrixEntry& matrix_entry,
const LinearProgram& lp) const;
// A singleton column with a cost of zero can always be removed by changing
// the corresponding constraint bounds to take into acount the bound of this
// singleton column.
void DeleteZeroCostSingletonColumn(const SparseMatrix& matrix_transpose,
MatrixEntry e, LinearProgram* lp);
// Returns true if the constraint associated to the given singleton column was
// an equality or could be made one:
// If a singleton variable is free in a direction that improves the cost, then
// we can always move it as much as possible in this direction. Only the
// constraint will stop us, making it an equality. If the constraint doesn't
// stop us, then the program is unbounded (provided that there is a feasible
// solution).
//
// Note that this operation does not need any "undo" during the post-solve. At
// optimality, the dual value on the constraint row will be of the correct
// sign, and relaxing the constraint bound will not impact the dual
// feasibility of the solution.
//
// TODO(user): this operation can be generalized to columns with just one
// blocking constraint. Investigate how to use this. The 'reverse' can
// probably also be done, relaxing a constraint that is blocking a
// unconstrained variable.
bool MakeConstraintAnEqualityIfPossible(const SparseMatrix& matrix_transpose,
MatrixEntry e, LinearProgram* lp);
// If a singleton column appears in an equality, we can remove its cost by
// changing the other variables cost using the constraint. We can then delete
// the column like in DeleteZeroCostSingletonColumn().
void DeleteSingletonColumnInEquality(const SparseMatrix& matrix_transpose,
MatrixEntry e, LinearProgram* lp);
ColumnDeletionHelper column_deletion_helper_;
RowDeletionHelper row_deletion_helper_;
std::vector<SingletonUndo> undo_stack_;
// This is used as a "cache" by MakeConstraintAnEqualityIfPossible() to avoid
// scanning more than once each row. See the code to see how this is used.
absl::StrongVector<RowIndex, bool> row_sum_is_cached_;
absl::StrongVector<RowIndex, SumWithNegativeInfiniteAndOneMissing>
row_lb_sum_;
absl::StrongVector<RowIndex, SumWithPositiveInfiniteAndOneMissing>
row_ub_sum_;
// TODO(user): It is annoying that we need to store a part of the matrix that
// is not deleted here. This extra memory usage might show the limit of our
// presolve architecture that does not require a new matrix factorization on
// the original problem to reconstruct the solution.
ColumnsSaver columns_saver_;
ColumnsSaver rows_saver_;
};
// --------------------------------------------------------
// FixedVariablePreprocessor
// --------------------------------------------------------
// Removes the fixed variables from the problem.
class FixedVariablePreprocessor : public Preprocessor {
public:
explicit FixedVariablePreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
FixedVariablePreprocessor(const FixedVariablePreprocessor&) = delete;
FixedVariablePreprocessor& operator=(const FixedVariablePreprocessor&) =
delete;
~FixedVariablePreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
ColumnDeletionHelper column_deletion_helper_;
};
// --------------------------------------------------------
// ForcingAndImpliedFreeConstraintPreprocessor
// --------------------------------------------------------
// This preprocessor computes for each constraint row the bounds that are
// implied by the variable bounds and applies one of the following reductions:
//
// * If the intersection of the implied bounds and the current constraint bounds
// is empty (modulo some tolerance), the problem is INFEASIBLE.
//
// * If the intersection of the implied bounds and the current constraint bounds
// is a singleton (modulo some tolerance), then the constraint is said to be
// forcing and all the variables that appear in it can be fixed to one of their
// bounds. All these columns and the constraint row is removed.
//
// * If the implied bounds are included inside the current constraint bounds
// (modulo some tolerance) then the constraint is said to be redundant or
// implied free. Its bounds are relaxed and the constraint will be removed
// later by the FreeConstraintPreprocessor.
//
// * Otherwise, wo do nothing.
class ForcingAndImpliedFreeConstraintPreprocessor : public Preprocessor {
public:
explicit ForcingAndImpliedFreeConstraintPreprocessor(
const GlopParameters* parameters)
: Preprocessor(parameters) {}
ForcingAndImpliedFreeConstraintPreprocessor(
const ForcingAndImpliedFreeConstraintPreprocessor&) = delete;
ForcingAndImpliedFreeConstraintPreprocessor& operator=(
const ForcingAndImpliedFreeConstraintPreprocessor&) = delete;
~ForcingAndImpliedFreeConstraintPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
bool lp_is_maximization_problem_;
DenseRow costs_;
DenseBooleanColumn is_forcing_up_;
ColumnDeletionHelper column_deletion_helper_;
RowDeletionHelper row_deletion_helper_;
ColumnsSaver columns_saver_;
};
// --------------------------------------------------------
// ImpliedFreePreprocessor
// --------------------------------------------------------
// It is possible to compute "implied" bounds on a variable from the bounds of
// all the other variables and the constraints in which this variable take
// place. If such "implied" bounds are inside the variable bounds, then the
// variable bounds can be relaxed and the variable is said to be "implied free".
//
// This preprocessor detects the implied free variables and make as many as
// possible free with a priority towards low-degree columns. This transformation
// will make the simplex algorithm more efficient later, but will also make it
// possible to reduce the problem by applying subsequent transformations:
//
// * The SingletonPreprocessor already deals with implied free singleton
// variables and removes the columns and the rows in which they appear.
//
// * Any multiple of the column of a free variable can be added to any other
// column without changing the linear program solution. This is the dual
// counterpart of the fact that any multiple of an equality row can be added to
// any row.
//
// TODO(user): Only process doubleton columns so we have more chance in the
// later passes to create more doubleton columns? Such columns lead to a smaller
// problem thanks to the DoubletonFreeColumnPreprocessor.
class ImpliedFreePreprocessor : public Preprocessor {
public:
explicit ImpliedFreePreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
ImpliedFreePreprocessor(const ImpliedFreePreprocessor&) = delete;
ImpliedFreePreprocessor& operator=(const ImpliedFreePreprocessor&) = delete;
~ImpliedFreePreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
// This preprocessor adds fixed offsets to some variables. We remember those
// here to un-offset them in RecoverSolution().
DenseRow variable_offsets_;
// This preprocessor causes some variables who would normally be
// AT_{LOWER,UPPER}_BOUND to be VariableStatus::FREE. We store the restore
// value of these variables; which will only be used (eg. restored) if the
// variable actually turns out to be VariableStatus::FREE.
VariableStatusRow postsolve_status_of_free_variables_;
};
// --------------------------------------------------------
// DoubletonFreeColumnPreprocessor
// --------------------------------------------------------
// This preprocessor removes one of the two rows in which a doubleton column of
// a free variable appears. Since we can add any multiple of such a column to
// any other column, the way this works is that we can always remove all the
// entries on one row.
//
// Actually, we can remove all the entries except the one of the free column.
// But we will be left with a singleton row that we can delete in the same way
// as what is done in SingletonPreprocessor. That is by reporting the constraint
// bounds into the one of the originally free variable. After this operation,
// the doubleton free column will become a singleton and may or may not be
// removed later by the SingletonPreprocessor.
//
// Note that this preprocessor can be seen as the dual of the
// DoubletonEqualityRowPreprocessor since when taking the dual, an equality row
// becomes a free variable and vice versa.
//
// Note(user): As far as I know, this doubleton free column procedure is more
// general than what can be found in the research papers or in any of the linear
// solver open source codes as of July 2013. All of them only process such
// columns if one of the two rows is also an equality which is not actually
// required. Most probably, commercial solvers do use it though.
class DoubletonFreeColumnPreprocessor : public Preprocessor {
public:
explicit DoubletonFreeColumnPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
DoubletonFreeColumnPreprocessor(const DoubletonFreeColumnPreprocessor&) =
delete;
DoubletonFreeColumnPreprocessor& operator=(
const DoubletonFreeColumnPreprocessor&) = delete;
~DoubletonFreeColumnPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
enum RowChoice {
DELETED = 0,
MODIFIED = 1,
// This is just a constant for the number of rows in a doubleton column.
// That is 2, one will be DELETED, the other MODIFIED.
NUM_ROWS = 2,
};
struct RestoreInfo {
// The index of the original free doubleton column and its objective.
ColIndex col;
Fractional objective_coefficient;
// The row indices of the two involved rows and their coefficients on
// column col.
RowIndex row[NUM_ROWS];
Fractional coeff[NUM_ROWS];
// The deleted row as a column.
SparseColumn deleted_row_as_column;
};
std::vector<RestoreInfo> restore_stack_;
RowDeletionHelper row_deletion_helper_;
};
// --------------------------------------------------------
// UnconstrainedVariablePreprocessor
// --------------------------------------------------------
// If for a given variable, none of the constraints block it in one direction
// and this direction improves the objective, then this variable can be fixed to
// its bound in this direction. If this bound is infinite and the variable cost
// is non-zero, then the problem is unbounded.
//
// More generally, by using the constraints and the variables that are unbounded
// on one side, one can derive bounds on the dual values. These can be
// translated into bounds on the reduced costs or the columns, which may force
// variables to their bounds. This is called forcing and dominated columns in
// the Andersen & Andersen paper.
class UnconstrainedVariablePreprocessor : public Preprocessor {
public:
explicit UnconstrainedVariablePreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
UnconstrainedVariablePreprocessor(const UnconstrainedVariablePreprocessor&) =
delete;
UnconstrainedVariablePreprocessor& operator=(
const UnconstrainedVariablePreprocessor&) = delete;
~UnconstrainedVariablePreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
// Removes the given variable and all the rows in which it appears: If a
// variable is unconstrained with a zero cost, then all the constraints in
// which it appears can be made free! More precisely, during postsolve, if
// such a variable is unconstrained towards +kInfinity, for any activity value
// of the involved constraints, an M exists such that for each value of the
// variable >= M the problem will be feasible.
//
// The algorithm during postsolve is to find a feasible value for all such
// variables while trying to keep their magnitudes small (for better numerical
// behavior). target_bound should take only two possible values: +/-kInfinity.
void RemoveZeroCostUnconstrainedVariable(ColIndex col,
Fractional target_bound,
LinearProgram* lp);
private:
// Lower/upper bounds on the feasible dual value. We use constraints and
// variables unbounded in one direction to derive these bounds. We use these
// bounds to compute bounds on the reduced costs of the problem variables.
// Note that any finite bounds on a reduced cost means that the variable
// (ignoring its domain) can move freely in one direction.
DenseColumn dual_lb_;
DenseColumn dual_ub_;
// Indicates if a given column may have participated in the current lb/ub
// on the reduced cost of the same column.
DenseBooleanRow may_have_participated_ub_;
DenseBooleanRow may_have_participated_lb_;
ColumnDeletionHelper column_deletion_helper_;
RowDeletionHelper row_deletion_helper_;
ColumnsSaver rows_saver_;
DenseColumn rhs_;
DenseColumn activity_sign_correction_;
DenseBooleanRow is_unbounded_;
};
// --------------------------------------------------------
// FreeConstraintPreprocessor
// --------------------------------------------------------
// Removes the constraints with no bounds from the problem.
class FreeConstraintPreprocessor : public Preprocessor {
public:
explicit FreeConstraintPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
FreeConstraintPreprocessor(const FreeConstraintPreprocessor&) = delete;
FreeConstraintPreprocessor& operator=(const FreeConstraintPreprocessor&) =
delete;
~FreeConstraintPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
RowDeletionHelper row_deletion_helper_;
};
// --------------------------------------------------------
// EmptyConstraintPreprocessor
// --------------------------------------------------------
// Removes the constraints with no coefficients from the problem.
class EmptyConstraintPreprocessor : public Preprocessor {
public:
explicit EmptyConstraintPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
EmptyConstraintPreprocessor(const EmptyConstraintPreprocessor&) = delete;
EmptyConstraintPreprocessor& operator=(const EmptyConstraintPreprocessor&) =
delete;
~EmptyConstraintPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
RowDeletionHelper row_deletion_helper_;
};
// --------------------------------------------------------
// RemoveNearZeroEntriesPreprocessor
// --------------------------------------------------------
// Removes matrix entries that have only a negligible impact on the solution.
// Using the variable bounds, we derive a maximum possible impact, and remove
// the entries whose impact is under a given tolerance.
//
// TODO(user): This preprocessor doesn't work well on badly scaled problems. In
// particular, it will set the objective to zero if all the objective
// coefficients are small! Run it after ScalingPreprocessor or fix the code.
class RemoveNearZeroEntriesPreprocessor : public Preprocessor {
public:
explicit RemoveNearZeroEntriesPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
RemoveNearZeroEntriesPreprocessor(const RemoveNearZeroEntriesPreprocessor&) =
delete;
RemoveNearZeroEntriesPreprocessor& operator=(
const RemoveNearZeroEntriesPreprocessor&) = delete;
~RemoveNearZeroEntriesPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
};
// --------------------------------------------------------
// SingletonColumnSignPreprocessor
// --------------------------------------------------------
// Make sure that the only coefficient of all singleton columns (i.e. column
// with only one entry) is positive. This is because this way the column will
// be transformed in an identity column by the scaling. This will lead to more
// efficient solve when this column is involved.
class SingletonColumnSignPreprocessor : public Preprocessor {
public:
explicit SingletonColumnSignPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
SingletonColumnSignPreprocessor(const SingletonColumnSignPreprocessor&) =
delete;
SingletonColumnSignPreprocessor& operator=(
const SingletonColumnSignPreprocessor&) = delete;
~SingletonColumnSignPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
std::vector<ColIndex> changed_columns_;
};
// --------------------------------------------------------
// DoubletonEqualityRowPreprocessor
// --------------------------------------------------------
// Reduce equality constraints involving two variables (i.e. aX + bY = c),
// by substitution (and thus removal) of one of the variables by the other
// in all the constraints that it is involved in.
class DoubletonEqualityRowPreprocessor : public Preprocessor {
public:
explicit DoubletonEqualityRowPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
DoubletonEqualityRowPreprocessor(const DoubletonEqualityRowPreprocessor&) =
delete;
DoubletonEqualityRowPreprocessor& operator=(
const DoubletonEqualityRowPreprocessor&) = delete;
~DoubletonEqualityRowPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
private:
enum ColChoice {
DELETED = 0,
MODIFIED = 1,
// For for() loops iterating over the ColChoice values, and/or arrays.
NUM_DOUBLETON_COLS = 2,
};
static ColChoice OtherColChoice(ColChoice x) {
return x == DELETED ? MODIFIED : DELETED;
}
ColumnDeletionHelper column_deletion_helper_;
RowDeletionHelper row_deletion_helper_;
struct RestoreInfo {
// The row index of the doubleton equality constraint, and its constant.
RowIndex row;
Fractional rhs; // The constant c in the equality aX + bY = c.
// The indices and the data of the two columns that we touched, exactly
// as they were beforehand.
ColIndex col[NUM_DOUBLETON_COLS];
Fractional coeff[NUM_DOUBLETON_COLS];
Fractional lb[NUM_DOUBLETON_COLS];
Fractional ub[NUM_DOUBLETON_COLS];
Fractional objective_coefficient[NUM_DOUBLETON_COLS];
// If the modified variable has status AT_[LOWER,UPPER]_BOUND, then we'll
// set one of the two original variables to one of its bounds, and set the
// other to VariableStatus::BASIC. We store this information (which variable
// will be set to one of its bounds, and which bound) for each possible
// outcome.
struct ColChoiceAndStatus {
ColChoice col_choice;
VariableStatus status;
Fractional value;
ColChoiceAndStatus() : col_choice(), status(), value(0.0) {}
ColChoiceAndStatus(ColChoice c, VariableStatus s, Fractional v)
: col_choice(c), status(s), value(v) {}
};
ColChoiceAndStatus bound_backtracking_at_lower_bound;
ColChoiceAndStatus bound_backtracking_at_upper_bound;
};
void SwapDeletedAndModifiedVariableRestoreInfo(RestoreInfo* r);
std::vector<RestoreInfo> restore_stack_;
DenseColumn saved_row_lower_bounds_;
DenseColumn saved_row_upper_bounds_;
ColumnsSaver columns_saver_;
DenseRow saved_objective_;
};
// Because of numerical imprecision, a preprocessor like
// DoubletonEqualityRowPreprocessor can transform a constraint/variable domain
// like [1, 1+1e-7] to a fixed domain (for ex by multiplying the above domain by
// 1e9). This causes an issue because at postsolve, a FIXED_VALUE status now
// needs to be transformed to a AT_LOWER_BOUND/AT_UPPER_BOUND status. This is
// what this function is doing for the constraint statuses only.
//
// TODO(user): A better solution would simply be to get rid of the FIXED status
// altogether, it is better to simply use AT_LOWER_BOUND/AT_UPPER_BOUND
// depending on the constraining bound in the optimal solution. Note that we can
// always at the end transform any variable/constraint with a fixed domain to
// FIXED_VALUE if needed to keep the same external API.
void FixConstraintWithFixedStatuses(const DenseColumn& row_lower_bounds,
const DenseColumn& row_upper_bounds,
ProblemSolution* solution);
// --------------------------------------------------------
// DualizerPreprocessor
// --------------------------------------------------------
// DualizerPreprocessor may change the given program to its dual depending
// on the value of the parameter solve_dual_problem.
//
// IMPORTANT: FreeConstraintPreprocessor() must be called first since this
// preprocessor does not deal correctly with free constraints.
class DualizerPreprocessor : public Preprocessor {
public:
explicit DualizerPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
DualizerPreprocessor(const DualizerPreprocessor&) = delete;
DualizerPreprocessor& operator=(const DualizerPreprocessor&) = delete;
~DualizerPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;
void UseInMipContext() final {
LOG(FATAL) << "In the presence of integer variables, "
<< "there is no notion of a dual problem.";
}
// Convert the given problem status to the one of its dual.
ProblemStatus ChangeStatusToDualStatus(ProblemStatus status) const;
private:
DenseRow variable_lower_bounds_;
DenseRow variable_upper_bounds_;
RowIndex primal_num_rows_;
ColIndex primal_num_cols_;
bool primal_is_maximization_problem_;
RowToColMapping duplicated_rows_;
// For postsolving the variable/constraint statuses.
VariableStatusRow dual_status_correspondence_;
ColMapping slack_or_surplus_mapping_;
};
// --------------------------------------------------------
// ShiftVariableBoundsPreprocessor
// --------------------------------------------------------
// For each variable, inspects its bounds and "shift" them if necessary, so that
// its domain contains zero. A variable that was shifted will always have at
// least one of its bounds to zero. Doing it all at once allows to have a better
// precision when modifying the constraint bounds by using an accurate summation
// algorithm.
//
// Example:
// - A variable with bound [1e10, infinity] will be shifted to [0, infinity].
// - A variable with domain [-1e10, 1e10] will not be shifted. Note that
// compared to the first case, doing so here may introduce unnecessary
// numerical errors if the variable value in the final solution is close to
// zero.
//
// The expected impact of this is:
// - Better behavior of the scaling.
// - Better precision and numerical accuracy of the simplex method.
// - Slightly improved speed (because adding a column with a variable value of
// zero takes no work later).
//
// TODO(user): Having for each variable one of their bounds at zero is a
// requirement for the DualizerPreprocessor and for the implied free column in
// the ImpliedFreePreprocessor. However, shifting a variable with a domain like
// [-1e10, 1e10] may introduce numerical issues. Relax the definition of
// a free variable so that only having a domain containing 0.0 is enough?
class ShiftVariableBoundsPreprocessor : public Preprocessor {
public:
explicit ShiftVariableBoundsPreprocessor(const GlopParameters* parameters)
: Preprocessor(parameters) {}
ShiftVariableBoundsPreprocessor(const ShiftVariableBoundsPreprocessor&) =
delete;
ShiftVariableBoundsPreprocessor& operator=(
const ShiftVariableBoundsPreprocessor&) = delete;
~ShiftVariableBoundsPreprocessor() final {}
bool Run(LinearProgram* lp) final;
void RecoverSolution(ProblemSolution* solution) const final;