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| 1 | +// Copyright 2025 The Periph Authors. All rights reserved. |
| 2 | +// Use of this source code is governed under the Apache License, Version 2.0 |
| 3 | +// that can be found in the LICENSE file. |
| 4 | + |
| 5 | +// The aip31068 is an HD44780 compatible I²C driver chip. It provides an I²C |
| 6 | +// interface to an LCD. This is not a _backpack_ chip in the sense that it |
| 7 | +// provides GPIO pins via an I²C interface. The I²C write commands go directly |
| 8 | +// to the LCD display driver. |
| 9 | +// |
| 10 | +// Implements periph.io/x/conn/display/TextDisplay |
| 11 | +// |
| 12 | +// # Datasheet |
| 13 | +// |
| 14 | +// https://support.newhavendisplay.com/hc/en-us/article_attachments/4414498095511 |
| 15 | +package aip31068 |
| 16 | + |
| 17 | +import ( |
| 18 | + "fmt" |
| 19 | + "strings" |
| 20 | + "sync" |
| 21 | + "time" |
| 22 | + |
| 23 | + "periph.io/x/conn/v3" |
| 24 | + "periph.io/x/conn/v3/display" |
| 25 | + "periph.io/x/conn/v3/i2c" |
| 26 | +) |
| 27 | + |
| 28 | +const ( |
| 29 | + busyFlag byte = 0x80 |
| 30 | + cmdByte byte = 0xfe |
| 31 | + dataByte byte = 0x40 |
| 32 | + moreControls byte = 0x80 |
| 33 | + packageName = "aip31068" |
| 34 | +) |
| 35 | + |
| 36 | +var ( |
| 37 | + ErrNotImplemented = fmt.Errorf("%s: %w", packageName, display.ErrNotImplemented) |
| 38 | + |
| 39 | + rowConstants = [][]byte{{0, 0, 64}, {0, 0, 64, 20, 84}} |
| 40 | + clearScreen = []byte{cmdByte, 0x01} |
| 41 | + goHome = []byte{cmdByte, 0x02} |
| 42 | + setCursorPosition = []byte{cmdByte, 0x80} |
| 43 | + displayMode = []byte{cmdByte, 0x20} |
| 44 | + defaultEntryMode = []byte{cmdByte, 0x06} |
| 45 | +) |
| 46 | + |
| 47 | +type Dev struct { |
| 48 | + rows int |
| 49 | + cols int |
| 50 | + |
| 51 | + mu sync.Mutex |
| 52 | + d *i2c.Dev |
| 53 | + blink bool |
| 54 | + on bool |
| 55 | + cursor bool |
| 56 | + blMono display.DisplayBacklight |
| 57 | + blRGB display.DisplayRGBBacklight |
| 58 | +} |
| 59 | + |
| 60 | +func wrap(err error) error { |
| 61 | + if err == nil || strings.HasPrefix(err.Error(), packageName) { |
| 62 | + return err |
| 63 | + } |
| 64 | + return fmt.Errorf("%s: %w", packageName, err) |
| 65 | +} |
| 66 | + |
| 67 | +// New creates an aip31068 based LCD. |
| 68 | +// |
| 69 | +// backlight is a controller that manipulates the display backlight. If the |
| 70 | +// display backlight is hard-wired on, then this can be nil. Otherwise, it |
| 71 | +// should implement either display.DisplayBacklight or |
| 72 | +// display.DisplayRGBBacklight. |
| 73 | +func New(bus i2c.Bus, |
| 74 | + address uint16, |
| 75 | + backlight any, |
| 76 | + rows, |
| 77 | + cols int) (*Dev, error) { |
| 78 | + |
| 79 | + dev := &Dev{ |
| 80 | + d: &i2c.Dev{Bus: bus, Addr: address}, |
| 81 | + rows: rows, |
| 82 | + cols: cols, |
| 83 | + } |
| 84 | + switch bl := backlight.(type) { |
| 85 | + case display.DisplayBacklight: |
| 86 | + dev.blMono = bl |
| 87 | + case display.DisplayRGBBacklight: |
| 88 | + dev.blRGB = bl |
| 89 | + } |
| 90 | + |
| 91 | + err := dev.init() |
| 92 | + if err != nil { |
| 93 | + dev = nil |
| 94 | + } |
| 95 | + return dev, wrap(err) |
| 96 | +} |
| 97 | + |
| 98 | +// Perform the display initialization routine, |
| 99 | +func (dev *Dev) init() error { |
| 100 | + // Set the lines display value |
| 101 | + var modeToSet = []byte{cmdByte, displayMode[1]} |
| 102 | + if dev.rows > 1 { |
| 103 | + modeToSet[1] = modeToSet[1] | 0x08 |
| 104 | + } |
| 105 | + _, err := dev.Write(modeToSet) |
| 106 | + if err == nil { |
| 107 | + err = dev.Display(true) |
| 108 | + time.Sleep(40 * time.Microsecond) |
| 109 | + } |
| 110 | + if err == nil { |
| 111 | + err = dev.Clear() |
| 112 | + time.Sleep(2000 * time.Microsecond) |
| 113 | + } |
| 114 | + |
| 115 | + if err == nil { |
| 116 | + err = dev.Home() |
| 117 | + time.Sleep(40 * time.Microsecond) |
| 118 | + } |
| 119 | + |
| 120 | + if err == nil { |
| 121 | + // Set the entry mode |
| 122 | + _, err = dev.Write(defaultEntryMode) |
| 123 | + } |
| 124 | + if err == nil { |
| 125 | + _ = dev.Backlight(0xff) |
| 126 | + } |
| 127 | + if err != nil { |
| 128 | + err = wrap(err) |
| 129 | + } |
| 130 | + return err |
| 131 | +} |
| 132 | + |
| 133 | +// Return the row offset value |
| 134 | +func getRowConstant(row, maxcols int) byte { |
| 135 | + var offset int |
| 136 | + if maxcols != 16 { |
| 137 | + offset = 1 |
| 138 | + } |
| 139 | + return rowConstants[offset][row] |
| 140 | +} |
| 141 | + |
| 142 | +// Enable/Disable auto scroll |
| 143 | +func (dev *Dev) AutoScroll(enabled bool) error { |
| 144 | + return ErrNotImplemented |
| 145 | +} |
| 146 | + |
| 147 | +// Return the number of columns the display supports |
| 148 | +func (dev *Dev) Cols() int { |
| 149 | + return dev.cols |
| 150 | +} |
| 151 | + |
| 152 | +// Clear the display and move the cursor home. |
| 153 | +func (dev *Dev) Clear() error { |
| 154 | + _, err := dev.Write(clearScreen) |
| 155 | + if err != nil { |
| 156 | + err = wrap(err) |
| 157 | + } |
| 158 | + return err |
| 159 | +} |
| 160 | + |
| 161 | +// Set the cursor mode. You can pass multiple arguments. |
| 162 | +// Cursor(CursorOff, CursorUnderline) |
| 163 | +func (dev *Dev) Cursor(modes ...display.CursorMode) (err error) { |
| 164 | + var val = byte(0x08) |
| 165 | + if dev.on { |
| 166 | + val |= 0x04 |
| 167 | + } |
| 168 | + for _, mode := range modes { |
| 169 | + switch mode { |
| 170 | + case display.CursorOff: |
| 171 | + // dev.Write(underlineCursorOff) |
| 172 | + dev.blink = false |
| 173 | + dev.cursor = false |
| 174 | + case display.CursorBlink: |
| 175 | + dev.blink = true |
| 176 | + dev.cursor = true |
| 177 | + val |= 0x01 |
| 178 | + case display.CursorUnderline: |
| 179 | + dev.cursor = true |
| 180 | + dev.blink = true |
| 181 | + // dev.Write(underlineCursorOn) |
| 182 | + val |= 0x02 |
| 183 | + case display.CursorBlock: |
| 184 | + dev.cursor = true |
| 185 | + dev.blink = true |
| 186 | + val |= 0x01 |
| 187 | + default: |
| 188 | + err = fmt.Errorf("Waveshare1602 - unexpected cursor: %d", mode) |
| 189 | + return |
| 190 | + } |
| 191 | + } |
| 192 | + _, err = dev.Write([]byte{cmdByte, val & 0x0f}) |
| 193 | + return wrap(err) |
| 194 | + |
| 195 | +} |
| 196 | + |
| 197 | +// Turn the display on / off |
| 198 | +func (dev *Dev) Display(on bool) error { |
| 199 | + dev.on = on |
| 200 | + val := byte(0x08) |
| 201 | + if on { |
| 202 | + val |= 0x04 |
| 203 | + } |
| 204 | + if dev.blink { |
| 205 | + val |= 0x01 |
| 206 | + } |
| 207 | + if dev.cursor { |
| 208 | + val |= 0x02 |
| 209 | + } |
| 210 | + _, err := dev.Write([]byte{cmdByte, val}) |
| 211 | + return err |
| 212 | + |
| 213 | +} |
| 214 | + |
| 215 | +// Halt clears the display, turns the backlight off, and turns the display off. |
| 216 | +// Halt() is called for the data pins gpio.Group. |
| 217 | +func (dev *Dev) Halt() error { |
| 218 | + _ = dev.Clear() |
| 219 | + _ = dev.Display(false) |
| 220 | + _ = dev.Backlight(0) |
| 221 | + return nil |
| 222 | +} |
| 223 | + |
| 224 | +// Move the cursor home (MinRow(),MinCol()) |
| 225 | +func (dev *Dev) Home() error { |
| 226 | + _, err := dev.Write(goHome) |
| 227 | + return err |
| 228 | +} |
| 229 | + |
| 230 | +// Return the min column position. |
| 231 | +func (dev *Dev) MinCol() int { |
| 232 | + return 1 |
| 233 | +} |
| 234 | + |
| 235 | +// Return the min row position. |
| 236 | +func (dev *Dev) MinRow() int { |
| 237 | + return 1 |
| 238 | +} |
| 239 | + |
| 240 | +// Move the cursor forward or backward. |
| 241 | +func (dev *Dev) Move(dir display.CursorDirection) (err error) { |
| 242 | + var val byte = 0x10 |
| 243 | + switch dir { |
| 244 | + case display.Backward: |
| 245 | + |
| 246 | + case display.Forward: |
| 247 | + val |= 0x04 |
| 248 | + case display.Down, display.Up: |
| 249 | + fallthrough |
| 250 | + default: |
| 251 | + err = ErrNotImplemented |
| 252 | + return |
| 253 | + } |
| 254 | + _, err = dev.Write([]byte{cmdByte, val}) |
| 255 | + err = wrap(err) |
| 256 | + return |
| 257 | +} |
| 258 | + |
| 259 | +// Move the cursor to arbitrary position. |
| 260 | +func (dev *Dev) MoveTo(row, col int) (err error) { |
| 261 | + if row < dev.MinRow() || row > dev.rows || col < dev.MinCol() || col > dev.cols { |
| 262 | + err = fmt.Errorf("%s.MoveTo(%d,%d) value out of range", packageName, row, col) |
| 263 | + return |
| 264 | + } |
| 265 | + var cmd = []byte{cmdByte, setCursorPosition[1]} |
| 266 | + cmd[1] |= getRowConstant(row, dev.cols) + byte(col-1) |
| 267 | + _, err = dev.Write(cmd) |
| 268 | + err = wrap(err) |
| 269 | + return err |
| 270 | +} |
| 271 | + |
| 272 | +// Return the number of rows the display supports. |
| 273 | +func (dev *Dev) Rows() int { |
| 274 | + return dev.rows |
| 275 | +} |
| 276 | + |
| 277 | +func (dev *Dev) String() string { |
| 278 | + return fmt.Sprintf("%s Rows: %d Cols: %d", packageName, dev.rows, dev.cols) |
| 279 | +} |
| 280 | + |
| 281 | +// Read the busy flag to make sure it's clear to write. It's a little wonky |
| 282 | +// initially but then smooths out, so it makes a best effort and ignores errors. |
| 283 | +func (dev *Dev) waitForFree() { |
| 284 | + tLimit := time.Now().Add(3 * time.Millisecond) |
| 285 | + w := make([]byte, 2) |
| 286 | + r := make([]byte, 1) |
| 287 | + for time.Now().Before(tLimit) { |
| 288 | + err := dev.d.Tx(w, r) |
| 289 | + if err == nil && (r[0]&busyFlag) == 0 { |
| 290 | + break |
| 291 | + } |
| 292 | + time.Sleep(100 * time.Microsecond) |
| 293 | + } |
| 294 | +} |
| 295 | + |
| 296 | +// Write a set of bytes to the display. This routine handles control |
| 297 | +// and data characters transparently. |
| 298 | +func (dev *Dev) Write(p []byte) (n int, err error) { |
| 299 | + dev.mu.Lock() |
| 300 | + defer dev.mu.Unlock() |
| 301 | + dev.waitForFree() |
| 302 | + |
| 303 | + lastControl := -1 |
| 304 | + for i := range len(p) { |
| 305 | + if p[i] == cmdByte { |
| 306 | + lastControl = i |
| 307 | + } |
| 308 | + } |
| 309 | + |
| 310 | + w := make([]byte, 0, len(p)) |
| 311 | + |
| 312 | + for pos := 0; pos < len(p); { |
| 313 | + |
| 314 | + // So, when we're writing, we need to send a control byte first |
| 315 | + // that says type data, or cmd. We then send the bytes. If the |
| 316 | + // type changes, then we need to send a new control byte. |
| 317 | + // |
| 318 | + // If there are more control bytes, then the control byte has bit 7 |
| 319 | + // set, and we send a control byte for each character sent. |
| 320 | + var controlByte byte = 0x00 |
| 321 | + if p[pos] == cmdByte { |
| 322 | + pos += 1 |
| 323 | + } else { |
| 324 | + controlByte |= dataByte |
| 325 | + } |
| 326 | + if pos < lastControl { |
| 327 | + controlByte |= moreControls |
| 328 | + } |
| 329 | + |
| 330 | + if (pos - 1) <= lastControl { |
| 331 | + w = append(w, controlByte) |
| 332 | + } |
| 333 | + |
| 334 | + w = append(w, p[pos]) |
| 335 | + pos += 1 |
| 336 | + } |
| 337 | + err = dev.d.Tx(w, nil) |
| 338 | + if err == nil { |
| 339 | + n = len(p) |
| 340 | + } |
| 341 | + err = wrap(err) |
| 342 | + return n, err |
| 343 | +} |
| 344 | + |
| 345 | +// Write a string output to the display. |
| 346 | +func (dev *Dev) WriteString(text string) (n int, err error) { |
| 347 | + return dev.Write([]byte(text)) |
| 348 | +} |
| 349 | + |
| 350 | +// Set the backlight intensity. |
| 351 | +func (dev *Dev) Backlight(intensity display.Intensity) error { |
| 352 | + if dev.blMono != nil { |
| 353 | + return dev.blMono.Backlight(intensity) |
| 354 | + } else if dev.blRGB != nil { |
| 355 | + return dev.blRGB.RGBBacklight(intensity, intensity, intensity) |
| 356 | + } |
| 357 | + return ErrNotImplemented |
| 358 | +} |
| 359 | + |
| 360 | +// For units that have an RGB Backlight, set the backlight color/intensity. |
| 361 | +// The range of the values is 0-255. |
| 362 | +func (dev *Dev) RGBBacklight(red, green, blue display.Intensity) error { |
| 363 | + if dev.blRGB != nil { |
| 364 | + return dev.blRGB.RGBBacklight(red, green, blue) |
| 365 | + } else if dev.blMono != nil { |
| 366 | + return dev.blMono.Backlight(red | green | blue) |
| 367 | + } |
| 368 | + return ErrNotImplemented |
| 369 | +} |
| 370 | + |
| 371 | +var _ conn.Resource = &Dev{} |
| 372 | +var _ display.TextDisplay = &Dev{} |
| 373 | +var _ display.DisplayBacklight = &Dev{} |
| 374 | +var _ display.DisplayRGBBacklight = &Dev{} |
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