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audio_stdout.c
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audio_stdout.c
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/*
* stdout output driver. This file is part of Shairport Sync.
* Copyright (c) Mike Brady 2015
*
* Based on pipe output driver
* Copyright (c) James Laird 2013
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "audio.h"
#include "common.h"
#include <errno.h>
#include <fcntl.h>
#include <memory.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
static int fd = -1;
static void start(__attribute__((unused)) int sample_rate,
__attribute__((unused)) int sample_format) {
fd = STDOUT_FILENO;
}
static int play(void *buf, int samples) {
char errorstring[1024];
int warned = 0;
int rc = write(fd, buf, samples * 4);
if ((rc < 0) && (warned == 0)) {
strerror_r(errno, (char *)errorstring, 1024);
warn("Error %d writing to stdout: \"%s\".", errno, errorstring);
warned = 1;
}
return rc;
}
static void stop(void) {
// Do nothing when play stops
}
static int init(__attribute__((unused)) int argc, __attribute__((unused)) char **argv) {
// set up default values first
config.audio_backend_buffer_desired_length = 1.0;
config.audio_backend_latency_offset = 0;
// get settings from settings file
// do the "general" audio options. Note, these options are in the "general" stanza!
parse_general_audio_options();
return 0;
}
static void deinit(void) {
// don't close stdout
}
audio_output audio_stdout = {.name = "stdout",
.help = NULL,
.init = &init,
.deinit = &deinit,
.prepare = NULL,
.start = &start,
.stop = &stop,
.is_running = NULL,
.flush = NULL,
.delay = NULL,
.play = &play,
.volume = NULL,
.parameters = NULL,
.mute = NULL};