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Add support for baseColorMapEncoding #22

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vorg opened this issue Aug 19, 2024 · 0 comments
Open

Add support for baseColorMapEncoding #22

vorg opened this issue Aug 19, 2024 · 0 comments

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@vorg
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vorg commented Aug 19, 2024

Right now we assume uBaseColorMap is SRGB which doesn't allow using HDR textures as input (or linear renderes from e.g. nother scene using RenderEngine). All info is already in texture.encoding, just need to be passed to shader.

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