diff --git a/doc/generic/pgf/text-en/pgfmanual-en-tikz-arrows.tex b/doc/generic/pgf/text-en/pgfmanual-en-tikz-arrows.tex index bf9bfd8a4..70aaf271c 100644 --- a/doc/generic/pgf/text-en/pgfmanual-en-tikz-arrows.tex +++ b/doc/generic/pgf/text-en/pgfmanual-en-tikz-arrows.tex @@ -652,7 +652,7 @@ \subsubsection{Slanting} \subsubsection{Reversing, Halving, Swapping} \label{section-arrow-key-harpoon} -\begin{key}{/pgf/arrow keys/reverse} +\begin{key}{/pgf/arrow keys/reversed} Adding this key to an arrow tip will ``reverse its direction'' so that is points in the opposite direction (but is still at that end of the line where the non-reversed arrow tip would have been drawn; so only the tip is @@ -683,7 +683,7 @@ \subsubsection{Reversing, Halving, Swapping} \tikz [ultra thick] \draw [arrows = {->[harpoon]}] (0,0) -- (1,0); \end{codeexample} % - Unlike the |reverse| key, which all arrows tip kinds support at least in a + Unlike the |reversed| key, which all arrows tip kinds support at least in a basic way, designers of arrow tips really need to take this key into account in their arrow tip code and often a lot of special attention needs to do be paid to this key in the implementation. For this reason, only some