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Features and Roadmap #1

@phlebotomist

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@phlebotomist

****This issue thread is a place for open discussion on current and future features. It is not a place to discuss bugs please make a separate issue for that.

Current features ideas that I want community feedback on in no particular order:

  • Handle unit kill steals. (e.g paladin gets final hit in fight between a 1v1 in silverlight.) How should these be handled if I implemented them.
  • Location of fight. Announce or track what region the fight happened .
  • Announce Killstreaks What should be the default streak numbers + announcements be?
  • Who hit first Announce or track which player started the fight
  • Combine basic attack hits and certain spells Currently some spells with multiple hits are tracked separatly like this: "Chaos Volley Projectile First: 108", "Chaos Volley Projectile Second: 86" should examples like this be combined on the damage summary? What about the hit by hit breakdown?
  • Track healing? Currently there is no tracking or logging related to shield or healing. Should I add some system to do so? Should it be only for healing teammates or also healing self?

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