A table view can be turned into a dialog widget using:
std:vector< std::vector<float> > > matrix;
//fill matrix
GlvTableDialog< std:vector< std::vector> > > table_dialog(matrix);
instead of GlvTableView
.
By default, the table dialog is not using delegate widget (see here).
To use delegate widget:
GlvTableWidgetDialog< std:vector< std::vector> > > table_dialog(matrix);
And to make them persistent:
GlvTableWidgetPersistentDialog< std:vector< std::vector> > > table_dialog(matrix);
All these three classes are simple aliases.