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I recommend using the getNormalizedBoneNode(), which is an interface for absorbing differences in local bone axes between models.
If you have a specific intention to use the getRawBoneNode() please disable autoUpdateHumanBones.
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I am trying make kalidokit face and body tracking work but no matter what I did I cannot get the body tracking working. Face tracking works perfectly fine. In similar projects such as kalidokit-react face+body, but I guess since I am trying to make it work through in there is a rendering issue I still can't figure out...however I wonder, then how does the face tracking work? Any help will be appreciated.
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