Replies: 1 comment 1 reply
-
This glossy expression is from matcap texture of MToon, so you can already achieve this using MToon. By the way, reverse engineering the VRoid Hub is explicitly prohibited in the Terms of Use, Article 4. Please do not attempt to analyze our client-side JavaScript code. |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi! I was browsing Vroid Hub and noticed that on a few models with clothing like body suits, there were some examples that seem to reflect light when camera is moved. It really improves the perceived quality of the model in my opinion.
Example: https://hub.vroid.com/en/characters/872066437993506369/models/1211940754382081947
Is it possible to do this with three-vrm?
I remember taking a look at the clientside JS code on Vroid Hub when I came across this. I decrypted the .vrm files served there to see if they were special. And turned out they were as they were using a special material/texture that supported this.
I think the plugin (if i recall correctly) to support glossy material did not seem be included in the open source version of the library.
Would appreciate any input from Pixiv's end on this.
Beta Was this translation helpful? Give feedback.
All reactions