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Do you specifically need ammo.js or you just wanted some physics? There is an option to |
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I have closed the topic as it is probably better as a discussion. But feel free to reply here if need be, would like to hear what you decide. |
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you can use any physics lib you like. ammo most certainly will work. but as @Fasani said, use-cannon is probably the easiest route because plain three with plain physics (cannon, ammo, etc) is messy as hell because two separate scenes or worlds need to be managed and synced. |
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Trying to build a pwa with three.js and found using react-three-fiber is the right option .
My project uses ammo.js for physics simulations. Can I use ammo.js in this .
And I am pretty new to react-three-fiber can anyone suggest how to get started with it .
If this is not the right place to ask question please direct me in the right way .
Thanks
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