Question about Ad unit id #24
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Is your feature request related to a problem? Please describe. Describe the solution you'd like Describe alternatives you've considered Additional context |
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Replies: 3 comments 1 reply
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Hey sorry for delay.
A: "standard" is to be a "global" ad, if you don't want to create multiple ad ids, you can just use "standard", if you don't pass any parameter in the load_SOMEADTYPE() methods, it will try to load the " standard"
A: yes, just create other ads on admob.com and create in editor, then put it to load_SOMEADTYPE("your_key") Why do this:
http://answers.unity.com/answers/1681925/view.html
no, you can edit if you have it or several others
Currently when you export the application in debug mode, it is already put to test the ads, regardless of whether they are for testing or release, we do this: https://developers.google.com/admob/android/test-ads#add_your_test_device_programmatically We can put an option in the "Debug" tab to "Test with Demo Ids only", what you think? |
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I'm going to convert this Issue to Discussion because it looks like a question thread |
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Oh,
Yes but i think this will be the solution that you are thinking:
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Hey sorry for delay.
A: "standard" is to be a "global" ad, if you don't want to create multiple ad ids, you can just use "standard", if you don't pass any parameter in the load_SOMEADTYPE() methods, it will try to load the " standard"
https://github.com/Poing-Studios/godot-admob-editor/blob/master/addons/admob/src/singletons/MobileAds.gd#L8-L22
A: yes, just create other ads on admob.com and create in editor, then put it to load_SOMEADTYPE("your_key")
Why do this: